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AnyPS5/docs/dev
Mouad-Scriptz-0andClaude Fable 5.1 326e0bc29f fix(agc): raise the graphics end-of-pipe event when a flip completes
A flip packet now delivers the queue's end-of-pipe event once the work
recorded before it completes, as a RELEASE_MEM with INT_SEL does. Minecraft
(PPSA17221) registers the graphics event, never requests an interrupt in its
releases, and waits on the event after every flip while holding its render
lock, so it presented one frame and then waited forever.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-10-13 15:49:45 +02:00
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