Files
AnyPS5/core/libs
AlexandClaude Opus 5.5 33603bf8a9 fix(shader): keep runtime image mode switches inside continue targets
An image with several runtime modes is emitted as a switch whose default
and disabled modes end in OpUnreachable. In a loop latch that exit breaks
the continue construct, and spirv-val rejected the shader. Inside a
continue target those cases now join the merge with an undefined result.

Fixes #1921

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-08 23:05:07 -04:00
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