Files
AnyPS5/core
MarcZX10 35599e971d feat(libSceVideoOut): keep key presses from the title's keyboard while a dialog is shown
KeyboardInput no longer publishes a key press to libSceKeyboard while a modal dialog
captures input, so the keys that answer the dialog are not also typed into the
title. Key releases still reach it. keyboard_tests links libSceIme because it
builds KeyboardInput.cpp itself.
2026-10-29 14:06:13 +00:00
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