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AnyPS5/docs/dev/debt/libSceSysUtil.md
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zaryabzip 520a8249a3 feat(libSceSysUtil): send text notifications as firmware 13.42 does
sceSysUtilSendSystemNotificationWithText builds the 0xc30-byte request
the 13.42 library builds (kind 5, the type at +0xc, at most 179
characters of text at +0x2d, an empty text for a null message) and
returns what sceKernelSendNotificationRequest returns. That call now
prints kind 5 requests as it prints kind 0 ones.

Replaces #9081 by @shanu337.
2026-10-31 13:13:56 +05:00

4.2 KiB

libSceSysUtil technical debt

Unknown function info

Functional

  • sceSysUtilSendSystemNotificationWithText (libSceSysUtil) - follows @BunnyFl's firmware 13.42 run of the export, under an emulator with sceKernelSendNotificationRequest stubbed, not on a console. (int32_t type, const char* message) checks nothing itself: it builds a 0xc30-byte request with kind 5 in the first dword, type at +0xc and the message at +0x2d, cut to 179 characters and left empty for a null message, and returns what sceKernelSendNotificationRequest(0, request, 0xc30, 0) returns. The run did not report the other bytes of the request; they are zero here. There is no system UI here, so the text goes to the host's standard error; what the console shows for each type is decided outside the library and is not known.