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A probe on a PS4 decoded exactly one frame and reported 0 for an ATRAC9 run job without RUN_MULTIPLE_FRAMES. Jobs read from a PS4 batch buffer now do the same. Jobs from the PS5 builders keep decoding their whole input, which FMOD in PPSA29141 relies on. Co-Authored-By: Claude Opus 5.5 <[email protected]>