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Monster Hunter Wilds imports sceVoicePausePort, sceVoiceResumePort and sceImeSetConsecutiveClauseConversionEnabled, which no library exported, so the loader stopped at the first of them. sceVoicePausePort and sceVoiceResumePort check the library and the port like sceVoiceResetPort. sceImeSetConsecutiveClauseConversionEnabled has no public reference and throws. Co-Authored-By: Claude Opus 5.5 <[email protected]>