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sceAudio3dGetSpeakerArrayMemorySize, CreateSpeakerArray, DeleteSpeakerArray and GetSpeakerArrayMixCoefficients(2) forward to the AudioOut2 speaker-array calls as the console does: the memory size asks for no ambisonics, create rejects a null handle or parameters with SCE_AUDIO3D_ERROR_INVALID_PARAMETER and passes no ambisonics parameters, and MixCoefficients passes height_aware 0 and a 0.1 downmix spread radius. AudioOut2 create no longer rejects a null ambisonics pointer, which the console accepts. Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01RbLgECLQ2bpDM7oe2urGZK