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shader_cache_runtime_sources configures a CMake fixture several times with a 15 s limit per configure and 180 s for the whole test. On a loaded machine a configure takes longer than that: under a parallel build (load average ~12 on WSL2 Ubuntu) the test timed out in 2 of 2 runs, and on an idle Windows machine it needs about 115 s of the 180 s. Raise the limits to 120 s per configure, 60 s per version query and 600 s for the test. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>