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AnyPS5/docs/dev/debt
Mouad-Scriptz-0andClaude Fable 5.1 6dbbf4d7d9 perf(recompiler): select guest memory loads instead of branching around them
LDS, scratch and direct storage-buffer loads load element 0 when the lane is
inactive or the address is out of bounds and select 0 as the result, instead of
opening a selection per guard. Stores, atomics, formatted and physical-address
accesses keep their branches. A branch guard cost four blocks per lane half, and
the host compiler's time grows with the block count: PPSA11142's merged PSP
vertex program emitted 16,983 blocks and 1,710 conditional branches, 5,907 and
868 with the selects.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-10-17 12:18:28 +13:00
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