Files
AnyPS5/docs/dev
mugurcandiamthehimansh 70b2e138bb fix(libSceNet): keep MSG_DONTWAIT and aborted stream sends short on macOS hosts
Two stream send behaviours of XNU differ from FreeBSD and Linux:

- MSG_DONTWAIT does not keep a stream send on a blocking socket from
  waiting for buffer space; XNU only skips the wait for the send buffer
  lock. A 16 MiB send to a slow peer blocked until the peer went away.
  A MSG_DONTWAIT transfer now also passes XNU's MSG_NBIO (0x20000), which
  makes one call non-blocking: the send queues what fits and returns that
  count, or EAGAIN when nothing fits.
- A blocking stream send that fails after queuing data, for example when
  sceNetSocketAbort shuts the socket down, returns only the error, where
  Linux returns the bytes queued. A blocking stream send now goes to the
  host in sends of 64 KiB and reports the bytes of the sends that
  completed when a later one fails, as #8658 does.

The debt entry records the undocumented flag and the bytes that a failing
64 KiB send queued but does not report.

Co-authored-by: iamthehimansh <[email protected]>
2026-10-25 20:11:31 +01:00
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