11 KiB
libScePad technical debt
Silent stubs
- scePadEnableExtensionPort returns success without changing extension-port state. The boolean argument is recovered; connected-device behavior is not modeled.
Unknown function info
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libScePad profile and device-setting exports - profile getters, tuning, saved settings, USB state, shared output and virtual-device setting arguments are recovered. Hunt and Leonardo reset each consume only a handle; physical VR USB status consumes only an output pointer. Remote settings output is 64 bytes and license-controller information is 1224 bytes. Kernel ioctl payload fields remain incomplete.
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libScePad report and tracking exports - read, extended-read, tracker, UI, VR-controller and report argument registers are recovered. Feature reports use a byte report ID and 64-bit byte count, capped at 64. VR trigger effects consume a 56-byte record; the dual-controller call uses two handles and a mask with records at offsets 8 and 64. Remaining payload field layouts use incomplete declarations, including extended samples and kernel-owned extension reports.
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scePadUnknown_n3kSX62fgNo (libScePad, NID
n3kSX62fgNo) - the name is unknown, and the 0 returned afterscePadInitis inferred, not measured. In the OS 10.01 system module the function takes no arguments, returns0x80920005beforescePadInit, and otherwise sends a per-process value of 1 to ShellCore over Mbus, returning0x809200ffif that call fails and 0 if it succeeds, with or without an open handle. The #3177 probe measured0x809200ffin a process that is not a game; a game process is assumed to get 0. The ShellCore setting it changes is unknown and not modelled -
scePadSetAngularVelocityDeadbandState (libScePad) - with the deadband on, each angular velocity axis whose magnitude is below 0.017453292 rad/s (1 degree per second) reads as 0, before the orientation is integrated; it starts off. Threshold, per-axis test and default follow duaLib, which reimplements the PC
libScePad.dll; the console's threshold is not measured, and the deadband is kept per port slot -
PadQueueLegacyAudioHaptics, PadClearLegacyAudioHaptics (libScePad) - PadQueueLegacyAudioHaptics and PadClearLegacyAudioHaptics route legacy audio haptics only to port 0; multi-port queueing is not modelled
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scePadGetControllerInformation (libScePad) - scePadGetControllerInformation always reports connectedCount = 1 and connected = true; behaviour across multiple open controller handles is not measured on hardware
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scePadOpen and scePadOpenExt (libScePad) - the special port (type 2) opens a handle per user (
PAD_SPECIAL_HANDLE+ slot, 16 slots for the console's 16 accounts, a 17th user gets the unknown-user code 0x809b0081) that every pad call accepts: reads give the rest record (sticks 0x80, orientation w 1, acceleration y 1,connectedfalse), information is zeroed, extended information has device class -1, setters succeed without effect. Not measured: the console's own handle values (fresh per open), a PS5, and the calls the PS4 Pro survey (firmware 10.71, no special controller) did not cover; it measured open,ALREADY_OPENED,scePadGetHandle, both reads, both informations, the five setters above, close, and that two logged-in users get independent handles.scePadOpenExtreturnsDEVICE_NOT_CONNECTED(0x80920007) for special ports, unmeasured; PPSA01317 skips a user on any negative result.scePadOpenExtthrows for other port types -
scePadOpen, scePadGetHandle, scePadRead and scePadReadState for the remote control port (libScePad) - whether a console without a media remote opens the system user's remote control port (type 16), returns
DEVICE_NOT_CONNECTEDor fills other fields is not measured. The host has no remote, so the port opens its own handle (PAD_REMOTE_HANDLE) that reads one zeroed entry with no buttons andconnectedfalse; the other pad calls reject it withINVALID_HANDLE. SDL's PS5 video driver maps this port's buttons to keys, so a remote that read the DualSense turned Cross into Return (Raptor PPSA94002). -
scePadOpen (libScePad) - port types 3 and 4 throw: a payload process on a PS5 (firmware 13.60) let them past the type check, but it cannot open a port for its own logged-in user (0x809b0081), so what they open is unknown. The argument checks it did reach are followed: types 1, 5, 6, 255 and -1, and 16 for a user other than the system user, fail with
INVALID_ARGbefore the user is looked at, user -1 with 0x809b0001 on types 0, 2, 3 and 4 and on index 1, and index 1 of a logged-in user with 0x809b0003; whether index 1 of types 3 and 4 fails the same way was not measured; the payload never tried type 16 with the system user (255), which opens the remote control port as below -
scePadVrControllerReadState - the 104-byte output layout is recovered, including buttons, stick, triggers, touch fields, motion, connection state and timestamp. Touch-value semantics and kernel report production remain incomplete; the export still throws.
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scePadVrControllerReadCombinedState - the two handle arguments and 128-byte output are recovered; output field semantics remain incomplete.
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scePadSetVibrationMode (libScePad) - modes 1 to 3 and 5 are accepted and stored. On a PS5 (firmware 13.60) the call returns
0x80920005beforescePadInit, then rejects a mode of 0 or below withINVALID_ARGbefore it checks the handle, and returnsINVALID_HANDLEfor a bad handle with any higher mode; whether an open handle accepts modes above 3 was not measured, since the payload could not open a pad; 5 is accepted because PPSA25286 passes it on its open handle at start-up; the meanings of modes 3 and 5 are unknown (PPSA21480 calls it with 3 right afterscePadOpenand aborts on failure; SharpProspero names only 1 and 2). The stored mode has no other effect -
scePadIsRemoteController (libScePad) - the name hashes to NID
fCWdlnmB1Ks; the signature(int handle, bool* remote)comes from PPSA16064, which zeroes a byte, passes its address afterscePadGetControllerInformationand ignores the result. The error codes follow the other pad calls. Controllers are local devices, so the answer is always false -
scePadIsDS4Connected, scePadIsBlasterConnected and scePadIsMoveConnected (libScePad) - the
bool (int handle)signatures are recovered; the library reports one DualSense to every title (see Touchpad resolution below), so no DualShock 4, Blaster or Move controller is ever behind a handle and each call answers false for any handle. The console's answer for an invalid handle is not measured -
scePadSetAngularVelocityBiasCorrectionState (libScePad) - inferred signature
(int handle, bool enabled)followsscePadSetTiltCorrectionStateandscePadSetAngularVelocityDeadbandState; an invalid handle returnsPAD_ERROR_INVALID_HANDLE, disabling is a no-op, and enabling throws because bias correction is not modelled -
scePadGetAccessibilityControllerState (libScePad) - the value a console reports for a DualSense is not measured; the emulated pad, which is not an Access controller, reports 0. The name hashes to NID
zBsgF0q8DIM. In the OS 10.01 system module the(int handle, uint32_t* state)function returns0x80920005beforescePadInit, thenINVALID_ARGfor a NULLstateandINVALID_HANDLEfor a bad handle, and otherwise asks the pad driver for a per-device value of the device behind the handle: 0 when no device is behind it, 1 when the driver has no answer, else the driver's value. What the values mean is unknown -
scePadGetControllerType (libScePad) - the value a console reports for a DualSense is not measured; the emulated pad reports
PAD_CONTROLLER_TYPE_DUAL_SENSE(2), following duaLib'ss_SceControllerTypeenum whereUNKNOWN = 0andDUALSENSE = 2; special handles report 0 (UNKNOWN). The signature(int handle, int32_t* type)follows duaLib, while the validation order (checking initialization, null pointer, then handle) follows the library's other pad queries; duaLib does not validate null pointers and returnsPAD_ERROR_DEVICE_NOT_CONNECTEDfor an invalid pad. -
libScePad internal data and device control - kernel-owned version, telemetry, Lotus-button and update payload fields remain unresolved. Lotus-button parameter units and the three blinking byte meanings are unknown. Port information occupies 152 bytes; history records occupy 72 bytes; Leonardo unique data occupies 24 bytes. Their complete field semantics remain unresolved.
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libScePad profile writes and virtual devices - profile writes take a handle, profile ID, profile pointer and a 32-bit result pointer; the profile payload direction and fields remain unresolved. Virtual-device creation takes an input record and an output ID pointer, whose width is not exposed by the wrapper. Component information copies 16 bytes; field meanings remain unknown. Virtual trigger state contains two 32-bit states and three control bytes, but the control semantics remain incomplete.
Functional
- Touchpad resolution (libScePad) - the library reports a DualSense to every title, so the controller information reports its touchpad, 1920 by 1080 at 44.86 pixels per cm, and the host controller's fingers and the keyboard touch contacts are placed in that range. duaLib reports these values for a DualSense and 1920 by 943 at 44 for a DualShock 4, and the Linux kernel's hid-playstation holds 1920 by 1080 against 1920 by 942 for the DualShock 4. A DualShock 4 on the host reports through the DualSense range too, so its last touchpad rows are never reached. A PS5 on firmware 13.40 reported 1920 by 1080 at 44.86 and stick dead zones of 13 to a retail title