Files
AnyPS5/core/shader
Get-fix a13d01bcc9 fix(shader): keep the PS5 user-data pointer check unchanged outside PS4 shaders
unchangedUntil skipped a write by the reading instruction itself for every shader, so an RDNA s_load that overwrites its own address pair was taken as a user-data pointer load where main refused it. The skip now applies only to PS4 (GCN) shaders, where it is needed; PS5 shaders take main's path.
2026-10-22 12:19:13 +03:00
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