Files
AnyPS5/core/libs/prx/libSceAgcDriver
AdriàandClaude Sonnet 5.5 18f595d3ea fix(main): retry idle_store_yields when the queue-idle store beats the fixture
Failing run 41243690457 (main daa8d64e45), flaky on main (10 of 56 builds), predates #13581/#13713. The queue worker stores idle results after a 50 ms quiet period; the fixture took the GPU mutex 5 ms after seeing a pending result, so on a loaded runner the real idle store interleaved with the fixture's own staged stores. The two scenarios now retry (10 attempts, cleanup in a destructor); the last attempt still throws its own message.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-31 23:17:21 +01:00
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