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sceAppContentCheckBundleLicenseOnDisc and sceAppContentGetPlayableStatus answer NOT_FOUND for any label, as dlc_emu does for content it does not know, after the initialization guard, the null checks and the padded label check from SDK 0x01500000 or 0x03500000. sceAppContentGetGameTrialsFlag writes 0, as dlc_emu does. The prototypes are dlc_emu's.