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NpMatching2 keeps its initialized state. sceNpSignalingDeactivateConnection and sceInvitationDialogClose, which these titles also import, are declared and throw. Co-Authored-By: Claude Opus 5.5 <[email protected]>
683 B
683 B
libSceNpMatching2 technical debt
Functional
- sceNpMatching2Initialize, sceNpMatching2Terminate (libSceNpMatching2) - only the library state is kept: initialization checks the parameter's
sizefield (0x28, or 0x30 with an SSL pool) as shadPS4 does and starts no thread; a second initialization returnsALREADY_INITIALIZEDand a termination without oneNOT_INITIALIZED. The pool, thread and SSL settings are not used: no matching server is reached. Not measured on a console