Files
AnyPS5/core/libs
MarcZX10 a25d9e0b7c feat(videoout): report controller status to the pad status panel
PadInput remembers each slot's SDL controller type and name when it
opens the controller, and on every update reads the slot's connection
and SDL_JoystickCurrentPowerLevel through a PadStatusProvider. Only a
changed snapshot is handed to the pad status display, so an idle loop
takes no lock; hot-plug events reach it on the next update. A press of
the ShowPadStatus key in the game window asks the display to show the
panel. PadInput is no longer copyable, as its provider refers to it.
2026-10-30 05:54:56 +01:00
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