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Queue 0's idle store wrote every pending storage image back to guest memory in one pass once the queues had been idle for 50 ms. In a title's movies that is about 15 upscaled 3840x2176 targets (~0.5 GB) per pass, and the title's next flip waited ~0.6 s behind it, about every 3 s. The idle store now writes back 4 MiB at a time, in the block units the images already track, and stops as soon as queue 0 has queued work or another queue is running; the rest stays pending for the next idle period. The quiet period is unchanged.