Logo
Explore Help
Sign In
Mirror-bot/AnyPS5
Watch 1
Star 0 Fork 0
mirror of https://github.com/boykopovar/AnyPS5.git synced 2026-11-05 13:20:11 +00:00
Code Issues Projects Releases Activity
Files
90295d3733cb77ca78703ab942602829cdfd1d62
AnyPS5/core/libs
T
History
Adrià FranchandClaude 90295d3733 feat(libSceNgs2.native): implement system, racks, voices and PCM rendering
libSceNgs2 keeps its stubs; its types now come from the .native header.

Co-Authored-By: Claude <[email protected]>
2026-10-02 09:24:46 +02:00
..
nid
fix: correct sscanf %x signedness and avoid a substr copy
2026-09-26 14:11:50 -06:00
prx
feat(libSceNgs2.native): implement system, racks, voices and PCM rendering
2026-10-02 09:24:46 +02:00
tests
feat(shader): implement SOP1 saveexec/wrexec family
2026-10-02 00:22:41 +00:00
CMakeLists.txt
refactor(cmake): add local library configs and move test definitions
2026-10-01 12:44:01 +03:00
HitLog.hpp
style(prx): apply CONVENTIONS.md to misc PRX additions
2026-09-29 04:24:39 +03:00
SceShaders.hpp
feat(libs): libSce types impl + shaders refactor
2026-09-08 10:20:57 +03:00
SceTypes.hpp
feat(libSceNgs2.native): implement system, racks, voices and PCM rendering
2026-10-02 09:24:46 +02:00
Powered by Gitea Version: 28.2.0 Page: 969ms Template: 38ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API