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AnyPS5/docs
thuanquangandClaude Opus 5.5 a314f2b85f fix(shader): flush f64 floor, ceil, fract and frexp denormal inputs
v_floor_f64, v_ceil_f64, v_fract_f64, v_frexp_mant_f64 and
v_frexp_exp_i32_f64 ignored the FLOAT_MODE f16/f64 denormal field. On
RDNA2 (gfx1031) bit 6 clear flushes a denormal input to a zero of its
sign, so v_ceil_f64 of 2^-1074 is 0 instead of 1, and bit 7 clear
flushes the denormal result v_fract_f64 gives for a positive denormal.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 01:54:10 +07:00
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