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sceAgcDcbWaitRegMem and sceAgcDcbDrawIndirectMulti now write their 0x342 tag writes with header flag bit 2 and sceAgcAcbWaitRegMem with no flags, as libSceAgc on a PS5 does, instead of the predicate bit. ValidateWait accepts both forms and Pm4::IsTagMarker no longer depends on the header flags.