mirror of
https://github.com/boykopovar/AnyPS5.git
synced 2026-10-29 12:15:39 +00:00
main took format 48 and a 45th ImageResource field (optionalDescriptor) with #8077; the merge kept both sides's 48 and 44.
84 lines
3.3 KiB
C++
84 lines
3.3 KiB
C++
#ifndef CORE_SHADER_RECOMPILER_SHADERDISKCACHE_HPP
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#define CORE_SHADER_RECOMPILER_SHADERDISKCACHE_HPP
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#include "CompiledVariant.hpp"
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#include "IntermediateRepresentation/IrMetadata/ResourcePlan.hpp"
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#include <cstddef>
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#include <cstdint>
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#include <filesystem>
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#include <memory>
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#include <span>
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#include <string>
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#include <vector>
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namespace ShaderRecompiler::ShaderDiskCache {
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inline constexpr std::uint32_t FormatVersion = 49;
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enum class LoadStatus {
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Loaded,
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Absent,
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KeyMismatch,
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Rejected,
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};
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struct Counters {
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std::uint64_t hits = 0;
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std::uint64_t misses = 0;
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std::uint64_t writes = 0;
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std::uint64_t loadFailures = 0;
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std::uint64_t writeFailures = 0;
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std::uint64_t bytesRead = 0;
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std::uint64_t bytesWritten = 0;
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std::uint64_t planHits = 0;
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std::uint64_t planMisses = 0;
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std::uint64_t planWrites = 0;
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std::uint64_t planLoadFailures = 0;
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std::uint64_t prebuiltHits = 0;
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std::uint64_t prebuiltMisses = 0;
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std::uint64_t prebuiltRejected = 0;
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std::uint64_t lookupNanoseconds = 0;
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std::uint64_t readNanoseconds = 0;
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std::uint64_t decodeNanoseconds = 0;
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std::uint64_t loadNanoseconds = 0;
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std::uint64_t maxLoadNanoseconds = 0;
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std::uint64_t prebuiltBytesRead = 0;
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std::uint64_t prebuiltLoadNanoseconds = 0;
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};
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[[nodiscard]] std::uint64_t SourceVersion();
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void BuildKey(const RecompileRequest& request, std::uint32_t hostSubgroupSize, std::vector<std::byte>& key);
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[[nodiscard]] std::string EntryName(std::span<const std::byte> key);
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void EncodeResult(const RecompileResult& result, std::vector<std::byte>& out);
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[[nodiscard]] bool DecodeResult(std::span<const std::byte> bytes, RecompileResult& result, std::shared_ptr<const void> owner = nullptr);
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[[nodiscard]] std::vector<std::byte> EncodeEntry(std::span<const std::byte> key, const CompiledVariant& variant);
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[[nodiscard]] LoadStatus DecodeEntry(std::span<const std::byte> file, std::span<const std::byte> key, CompiledVariant& variant, std::shared_ptr<const void> owner = nullptr);
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void BuildPlanKey(const RecompileRequest& request, std::uint32_t hostSubgroupSize, std::vector<std::byte>& key);
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[[nodiscard]] bool EncodePlan(const IrResourcePlan& plan, std::vector<std::byte>& out);
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[[nodiscard]] bool DecodePlan(std::span<const std::byte> bytes, IrResourcePlan& plan);
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[[nodiscard]] std::vector<std::byte> EncodePlanEntry(std::span<const std::byte> key, const IrResourcePlan& plan);
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[[nodiscard]] LoadStatus DecodePlanEntry(std::span<const std::byte> file, std::span<const std::byte> key, IrResourcePlan& plan);
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[[nodiscard]] bool Enabled();
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[[nodiscard]] std::filesystem::path EntryDirectory();
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[[nodiscard]] bool Load(std::span<const std::byte> key, CompiledVariant& variant);
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void Store(std::vector<std::byte> key, std::shared_ptr<const CompiledVariant> variant);
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[[nodiscard]] std::shared_ptr<const CompiledVariant> Persist(std::span<const std::byte> key, const CompiledVariant& variant);
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[[nodiscard]] bool LoadPlan(std::span<const std::byte> key, IrResourcePlan& plan);
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[[nodiscard]] std::shared_ptr<const IrResourcePlan> LoadSharedPlan(std::span<const std::byte> key, std::uint64_t shaderHash);
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void StorePlan(std::vector<std::byte> key, std::shared_ptr<const IrResourcePlan> plan);
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void Flush();
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void Shutdown();
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[[nodiscard]] unsigned Writers();
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[[nodiscard]] Counters Totals();
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}
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#endif
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