Files
AnyPS5/docs/dev
Chikimaro a84a2b1240 feat(libSceNet): implement sceNetUsleep and sceNetInetPtonEx
sceNetUsleep fails with EINVAL for a negative count and otherwise sleeps
through libkernel's sceKernelUsleep, a cancellation point. sceNetInetPtonEx
converts as sceNetInetPton does when its flags are 0 and throws for any
other flags, whose meaning is unknown. The signatures follow shadPS4 and
are recorded as unverified in the libSceNet technical debt.
2026-10-19 09:01:14 +00:00
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