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Without a reprojection session the three calls return 0x8a72000b (reprojection not initialized) for every argument and write nothing. A retail PS5 answered so from a payload before sceHmd2Initialize, with every argument null and with every argument pointing at a zeroed 16 KiB buffer (firmware 13.60, T3cm0's hmd2s log on #7798), and in a PPSA23479 game process (firmware 13.40, frankea on #8645). sceHmd2ReprojectionInitialize throws on main, so no session can exist; the in-session answers stay unimplemented and are recorded in docs/dev/debt/libSceHmd2.md. Co-Authored-By: Claude Opus 5.5 <[email protected]>