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On a PS4 firmware 10.71 console, libSceNgs2.sprx answers sceNgs2VoiceGetState with 0x804A0054 for a state size below 4 before it resolves the voice and 0x804A0300 for an invalid voice, and sceNgs2VoiceGetStateFlags writes 0 and returns 0x804A0300 for an invalid voice. The libSceNgs2 target now does the same; libSceNgs2.native keeps the PS5 module values. Co-Authored-By: Claude Opus 5.5 <[email protected]>