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On a PS5 (firmware 13.60) the SCE mutex attribute calls return EINVAL for a null or uninitialized attribute, scePthreadMutexattrSetprotocol accepts 0 to 2, scePthreadMutexInit takes an uninitialized attribute as the default one, and destroying a destroyed mutex returns EINVAL. Here these threw, including for the priority protection protocol. Co-Authored-By: Claude Opus 5.5 <[email protected]>