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AnyPS5/docs/dev
mrfelek cac7977ba0 perf(agc): keep moved read-only draw inputs within the draw snapshot cap
A cached draw whose read-only inputs moved (MovedReadOnlyBuffers) snapshotted the moved inputs whatever their size, while PrepareDrawBindings binds any other input over the draw snapshot budget in place. A move whose inputs together exceed the budget is now refused, so the draw builds its resources and binds those inputs in place.
2026-11-04 14:27:15 +01:00
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