Files
AnyPS5/core/libs/prx/libSceVoice
NikoandClaude Opus 5.5 cfb371d5e1 feat(libSceVoice): implement sceVoicePausePortAll and sceVoiceResumePortAll
Both threw. They now take no arguments and return 0x804E0801 while the
library is not initialized and 0 otherwise, as shadPS4's PS4 versions
do; that not-initialized code is the one prosper reads for
sceVoiceStart, and RPCS3's PS3 calls make the same check. Like
sceVoicePausePort they change no reported state: VitaSDK documents that
pausing every port keeps buffered data and the reported port state, and
nothing here processes port data.

guest_voice calls both before sceVoiceInit and after sceVoiceEnd
(0x804E0801), and twice each with ports open, where GetPortInfo still
reports the same type, state and frame size.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-21 05:01:43 +02:00
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