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AnyPS5
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d64134f09ea4e85a6b1dad91eefd08f52c74e6ee
AnyPS5
/
core
/
libs
/
prx
/
libSceAgcDriver
T
History
Adrià Franch
and
Claude
f04ce007b6
feat(shader): follow DX10_CLAMP in the clamp modifier
...
Co-Authored-By: Claude <
[email protected]
>
2026-10-09 00:25:07 +02:00
..
Eq
feat(agc): implement sceAgcDriverGetEqContextId
2026-10-07 21:53:21 +02:00
Execution
feat(shader): carry the shader float mode into the recompile request
2026-10-08 22:17:07 +02:00
Graphics
perf(shader): cache registered state + reduce preparation transaction overhead
2026-10-08 17:37:03 +03:00
Resource
…
State
…
Submit
feat(libSceAgcDriver): implement sceAgcDriverSubmitMultiAcbs
2026-10-07 22:04:58 +02:00
tests
feat(shader): follow DX10_CLAMP in the clamp modifier
2026-10-09 00:25:07 +02:00
tools
…
CMakeLists.txt
feat(shader): follow the float mode in 16-bit interpolation
2026-10-08 23:36:04 +02:00
embed_spirv.cmake
…
PostCompile.cmake
…
Unimplemented.cpp
Merge pull request
#963
from JAB-dev/feat/agc-registration-max-name-length
2026-10-07 15:21:05 +13:00