Files
AnyPS5/core/libs/prx/libSceAgc/Acb
ploysiusandClaude Opus 5.5 f7424ea95d refactor(libSceAgc): name three more exports after their versioned NIDs
OpenAGC's include/agc_nids.h names three more of the raw-NID exports, and
each name hashes to its NID:

  gQkqkLttcpw  sceAgcAcb_gQkqkLttcpw               -> sceAgcAcbAtomicGds_0900
  dolOmWH+huQ  sceAgcUnknownGetFusedShaderSize     -> sceAgcGetFusedShaderSize_0080
  V++UgBtQhn0  sceAgcGetDataPacketPayloadAddressUnk -> sceAgcGetDataPacketPayloadAddress_0090

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-07 14:02:51 -04:00
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