Files
AnyPS5/core/shader/recompiler/Optimization
ivica00andCursor cb52ca10c9 fix(shader): return 0 from 8-bit sRGB color comparison
image_sample_c_lz on gfx1035 returns 0 for 8-bit sRGB, so the unorm clamp was the wrong result. Bilinear cube comparison without DISABLE_CUBE_WRAP keeps throwing because that filter blends across faces.

Co-authored-by: Cursor <[email protected]>
2026-10-11 12:44:53 +02:00
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