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The pinned 13.60 inventory lists them as defined exports of libSceAjm, and only 13.42's libSceAjm.sprx was checked, so removing them could turn a resolvable import into a load failure. They stay there as throwing placeholders under _nid_disambig1 names, which keep their NIDs but not the libSceAjm.native names, and the debt entry scopes the native-only finding to 13.42.
845 B
845 B
libSceAjm technical debt
Unknown function info
- sceAjmGetFailedInstance, sceAjmInstanceGetSize, sceAjmTelemetryGetLog throw on every call. The pinned PS5 13.60 inventory lists them as defined exports of libSceAjm, so they stay there as parameterless import placeholders, under
_nid_disambig1names that keep their NIDs. In firmware 13.42libSceAjm.sprxlacks their NIDs and onlylibSceAjm.native.sprxexports them (@BunnyFl's comparison), where libSceAjm.native implements their argument checks. What 13.60's libSceAjm does with them wasn't checked.