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AnyPS5/docs/dev
mazen dba7f5466c fix(shader): keep a pixel LDS overflow until the GPU is idle
The slot counter is reset only after earlier fragment writes, and the overflow flag stays until WaitIdle. The storage buffer is limited to NVIDIA's proprietary driver, which is where the large function array does not finish.
2026-10-23 20:53:21 +04:00
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