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AnyPS5/docs/dev
JAB-devandClaude Sonnet 5.5 e9c8069804 fix(libSceNgs2): use the PS5 default channel map for ports and mastering output
PS5 firmware 3.20 and 4.03 fold 6 and 8 channel sources into stereo and mono with different surround and back gains than the PS4 rows, and fold a mastering voice into a render buffer of another channel count through the same default map. Ours used the PS4 rows and threw on a channel count mismatch other than stereo into 6 or 8. The PS4 library, the reverb conversion and Pan matrices keep the PS4 rows.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-30 19:20:35 +02:00
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