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AnyPS5/docs/dev
Nicolas GonzalezandClaude Opus 5.5 ea68802148 Merge commit 'b11c7bf84f5d2f636ff60166cc3371bd071e24d5' into HEAD
Resolve the two conflicts in Texture.cpp: keep main's creationHandOvers
counter next to linearImportRetiles, and address the retile's tiled
side through main's new SurfaceGeometry::GuestOffset(layer, mip) in both
the direct-import and the scratch dispatch. A level-major surface does
not keep each layer contiguous, so the whole-layer check that picks the
direct import now skips it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-11-04 14:03:27 -03:00
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