Files
AnyPS5/core/shader
JAB-devandClaude Sonnet 5.5 aa210e4e5a feat(agc): render 4_4_4_4 UNORM color targets through packed R16_UINT exports
CB_COLOR_INFO format 19 with UNORM and COMP_SWAP 2 lists A, B, G, R from the
least significant bits. No Vulkan device is required to render into the 4-bit
formats and NVIDIA exposes none of them as color attachments, so the target
is an R16_UINT image and the pixel shader packs the exports into the guest
layout, as the 10_11_11 target does. Writes of fewer than four components,
blending, DCC and truncating rounding are refused.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-20 19:08:22 +02:00
..