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The PS4 tiling entry said pipe and bank of every PRT mode come from the coordinates inside the macro tile. It now says so for GB_TILE_MODE 11 and 16, and a new entry names the four 2D PRT modes (6, 7, 12, 17), where this code follows shadPS4 and AMD's addrlib and fpPS4 use the whole coordinates. Nothing is claimed about the console. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>