Files
AnyPS5/core/libs/tests/GuestGameUpdate.cpp
T

137 lines
5.5 KiB
C++

#include "prx/libSceGameUpdate/include/Api.hpp"
#include "SceTypes.hpp"
#include "prx/libc/include/general/VabiMacros.hpp"
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <initializer_list>
#include <stdexcept>
static void Require(bool value) { if (!value) std::abort(); }
template <typename TFunction>
static void RequireThrows(TFunction function) {
try {
function();
} catch (const std::runtime_error&) {
return;
}
std::abort();
}
static void TestRequestArguments(int notInitialized, int invalidArgument, int invalidSize, int notFound) {
GameUpdateCheckParam param{};
param.size = sizeof(param);
GameUpdateCheckResult result{};
result.size = sizeof(result);
constexpr int requestId = 0x20000000;
for (int id : {0, -1}) {
Require(sceGameUpdateCheck(id, nullptr, nullptr) == notFound);
Require(sceGameUpdateAbortRequest(id) == notFound);
Require(sceGameUpdateDeleteRequest(id) == notFound);
}
Require(sceGameUpdateCheck(requestId, nullptr, &result) == invalidArgument);
Require(sceGameUpdateCheck(requestId, &param, nullptr) == invalidArgument);
param.size = sizeof(param) - 1;
Require(sceGameUpdateCheck(requestId, &param, &result) == invalidSize);
param.size = sizeof(param);
result.size = sizeof(result) + 8;
Require(sceGameUpdateCheck(requestId, &param, &result) == invalidSize);
result.size = sizeof(result);
param.option = 1;
Require(sceGameUpdateCheck(requestId, &param, &result) == invalidArgument);
param.option = 0;
param.reserved[8] = 1;
Require(sceGameUpdateCheck(requestId, &param, &result) == invalidArgument);
param.reserved[8] = 0;
Require(sceGameUpdateCreateRequest() == notInitialized);
Require(sceGameUpdateCheck(requestId, &param, &result) == notInitialized);
Require(sceGameUpdateAbortRequest(requestId) == notInitialized);
Require(sceGameUpdateDeleteRequest(requestId) == notInitialized);
Require(sceGameUpdateInitialize() == 0);
Require(sceGameUpdateCheck(requestId, &param, &result) == notFound);
Require(sceGameUpdateAbortRequest(requestId) == notFound);
Require(sceGameUpdateDeleteRequest(requestId) == notFound);
Require(sceGameUpdateTerminate() == 0);
}
static void TestRequestLifecycle(int notFound) {
constexpr int tooManyRequests = static_cast<int>(0x80412806);
constexpr int aborted = static_cast<int>(0x80412807);
GameUpdateCheckParam param{};
param.size = sizeof(param);
GameUpdateCheckResult result{};
std::memset(&result, 0xAB, sizeof(result));
result.size = sizeof(result);
const auto original = result;
int ids[8];
for (int& id : ids) {
id = sceGameUpdateCreateRequest();
Require(id >= 0x20000000 && id <= 0x2FFFFFFF);
}
Require(ids[0] != ids[1]);
Require(sceGameUpdateCreateRequest() == tooManyRequests);
Require(sceGameUpdateCheck(ids[0], &param, &result) == 0);
Require(!result.found && !result.addcont_found);
Require(std::memcmp(&result, &original, 8) == 0);
Require(std::memcmp(reinterpret_cast<const char*>(&result) + 10, reinterpret_cast<const char*>(&original) + 10, sizeof(result) - 10) == 0);
Require(sceGameUpdateAbortRequest(ids[1]) == 0);
Require(sceGameUpdateCheck(ids[1], &param, &result) == aborted);
Require(sceGameUpdateDeleteRequest(ids[3]) == 0);
Require(sceGameUpdateDeleteRequest(ids[3]) == notFound);
Require(sceGameUpdateCheck(ids[3], &param, &result) == notFound);
Require(sceGameUpdateCreateRequest() >= 0x20000000);
Require(sceGameUpdateTerminate() == 0);
Require(sceGameUpdateInitialize() == 0);
Require(sceGameUpdateCheck(ids[0], &param, &result) == notFound);
}
int main() {
constexpr int notInitialized = static_cast<int>(0x80412801);
constexpr int invalidArgument = static_cast<int>(0x80412803);
constexpr int invalidSize = static_cast<int>(0x80412804);
static_assert(sizeof(GameUpdateAddcontVersionInfo) == 0x30);
const NpUnifiedEntitlementLabel label{};
GameUpdateAddcontVersionInfo info{};
info.size = sizeof(info);
constexpr int alreadyInitialized = static_cast<int>(0x80412802);
constexpr int notFound = static_cast<int>(0x80412805);
Require(sceGameUpdateTerminate() == notInitialized);
TestRequestArguments(notInitialized, invalidArgument, invalidSize, notFound);
Require(sceGameUpdateGetAddcontLatestVersion(0, &label, &info) == notInitialized);
Require(sceGameUpdateGetAddcontLatestVersion(0, &label, nullptr) == invalidArgument);
Require(sceGameUpdateGetAddcontLatestVersion(0, nullptr, &info) == invalidArgument);
Require(sceGameUpdateInitialize() == 0);
Require(sceGameUpdateInitialize() == alreadyInitialized);
Require(sceGameUpdateGetAddcontLatestVersion(0, &label, nullptr) == invalidArgument);
Require(sceGameUpdateGetAddcontLatestVersion(0, nullptr, &info) == invalidArgument);
info.size = sizeof(info) - 1;
RequireThrows([&] { sceGameUpdateGetAddcontLatestVersion(0, &label, &info); });
std::memset(&info, 0xAB, sizeof(info));
info.size = sizeof(info) + 8;
const auto original = info;
RequireThrows([&] { sceGameUpdateGetAddcontLatestVersion(0, &label, &info); });
Require(std::memcmp(&info, &original, sizeof(info)) == 0);
TestRequestLifecycle(notFound);
Require(sceGameUpdateTerminate() == 0);
Require(sceGameUpdateTerminate() == notInitialized);
info.size = sizeof(info);
Require(sceGameUpdateGetAddcontLatestVersion(0, &label, &info) == notInitialized);
}