fix(launcher): address in-game helper review

- restore hidden windows even when the launcher output pipe is closed;
- exit the hide watcher after ten idle minutes and start it only after the
  installed-client check;
- reject missing, malformed or invalid close-during-game preferences instead
  of silently selecting hide;
- document the preference contract and idle behavior.
This commit is contained in:
3AvisD committed 2026-10-23 06:08:45 -06:00
1 parent 732e9c8881
commit f8bb14624e
8 files changed
+178 -69

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+6 -2
View File
@@ -36,9 +36,12 @@ class ClientInGameTricksTests(unittest.TestCase):
self.write(True, False)
self.assertEqual(tricks.mode(self.path), 'hide')
def test_hide_when_close_preference_is_missing(self):
def test_none_when_close_preference_is_missing_or_invalid(self):
self.write(True)
self.assertEqual(tricks.mode(self.path), 'hide')
self.assertEqual(tricks.mode(self.path), 'none')
for value in ('maybe', '"true', 'true#note', '"true"junk'):
self.write(True, value)
self.assertEqual(tricks.mode(self.path), 'none', value)
def test_none_when_optimizations_are_off(self):
self.write(False, True)
@@ -64,6 +67,7 @@ class ClientInGameTricksTests(unittest.TestCase):
'lol-user-experience:\n'
' data:\n'
' potatoModeEnabled: true\n'
' closeLeagueClientDuringGame: false\n'
'other-section:\n'
' potatoModeEnabled: true\n'
' closeLeagueClientDuringGame: true\n')
+45
View File
@@ -217,6 +217,46 @@ class HideClientInGameTests(unittest.TestCase):
watcher._hide_new()
self.assertEqual(watcher.hidden, {0xabc})
def test_restore_log_failure_still_shows_the_window(self):
class BrokenOutput:
def write(self, _text):
raise BrokenPipeError
def flush(self):
pass
x11 = FakeX11()
watcher = hide_in_game.Watcher(
self.prefix, x11,
window_source=lambda _prefix, _cache: [0xabc],
state_source=lambda _prefix: True,
sleep=lambda _seconds: None,
out=BrokenOutput(),
)
watcher.hidden = {0xabc}
watcher._show_all('test')
self.assertEqual(x11.shown, [0xabc])
self.assertEqual(watcher.hidden, set())
def test_idle_timeout_leaves_after_client_disappears(self):
states = iter([True, False, False])
windows = iter([[0xabc], [], []])
times = iter([0.0, 10.0, 700.0])
x11 = FakeX11()
output = io.StringIO()
watcher = hide_in_game.Watcher(
self.prefix, x11,
window_source=lambda _prefix, _cache: next(windows),
state_source=lambda _prefix: next(states),
sleep=lambda _seconds: None,
out=output,
clock=lambda: next(times),
)
self.assertEqual(watcher.run(max_steps=3), 0)
self.assertEqual(x11.unmapped, [0xabc])
self.assertEqual(x11.shown, [0xabc])
self.assertIn('no client or match', output.getvalue())
def test_hides_then_shows_on_match_end(self):
states = iter([True, True, False])
x11 = FakeX11()
@@ -278,6 +318,11 @@ class HideClientInGameTests(unittest.TestCase):
}):
self.assertEqual(hide_in_game.main([]), 0)
def test_helper_starts_after_the_installed_client_check(self):
source = (ROOT / 'tools/run-riot-client.sh').read_text()
self.assertLess(source.index('Riot Client is not installed in'),
source.index('RCLOL_CLIENT_IN_GAME_TRICKS'))
def test_master_tricks_switch_enables_hide(self):
class FakeX11:
def close(self):