Commit Graph
100 Commits
Author SHA1 Message Date
lucannez64 71efcdf5f6 Merge current main into the tested VSync and VRR fixes 2026-10-19 12:59:58 +02:00
lucannez64 86cfbb1fd0 Merge VSync and VRR fixes for combined testing 2026-10-19 12:15:09 +02:00
lucannez64andClaude Sonnet 5.5 9efaf4fb8e Openpanel probe: expand the tree to the subfolder before selecting, print selection diagnostics
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-19 09:33:30 +02:00
lucannez64andClaude Sonnet 5.5 092c454699 Fix openpanel probe: keep trigger note and panel alive across modal pools
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-19 09:28:34 +02:00
lucannez64andClaude Sonnet 5.5 15b1c49d02 Add standalone NSOpenPanel Open/Cancel probe for issue #85
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-19 09:19:42 +02:00
Kalah 34d7d4aeb8 Merge branch 'main' into fix/cocoa-window-decorations 2026-10-19 07:40:37 +02:00
lucannez64 99cd0f038d Present full-window Metal layers on the managed X11 surface for VRR 2026-10-19 07:35:16 +02:00
Kalah ead486fcc7 Merge branch 'main' into fix/overview-stuck-super 2026-10-19 07:13:28 +02:00
ekisu c451834cc2 Recompile NSEvent in incremental AppKit runtime builds 2026-10-19 01:15:32 -03:00
ekisu 956f1a156d Implement Cocoa local event monitors for native client dragging 2026-10-19 01:15:03 -03:00
ekisu cae74e9e0c Fix X11 decorations for client-drawn Cocoa windows
Synchronize Motif decoration hints on style and titlebar-property changes, including native-window recreation and restoring ordinary WM decorations. Add a ten-case standalone Cocoa/X11 regression probe and document validation on KWin/Xwayland.
2026-10-18 21:06:22 -03:00
lucannez64 3142128575 Fix Metal VSync propagation to window swap intervals 2026-10-19 01:10:03 +02:00
lucannez64 fdc579c2e6 Merge remote-tracking branch 'origin/main' into fix/mic-input 2026-10-19 00:55:17 +02:00
lucannez64andClaude Opus 5.5 74723556ef AUHAL: accept Vivox's playback format and trace recorded levels
The issue #75 trace shows recording now runs, but Vivox's playback unit
(mic test loopback, other players' voices) sets interleaved Float32 stereo
at 32 kHz on input scope element 0 and got -10868. Apply the relaxed rule
to both client sides (input scope element 0, output scope element 1); the
playback path already interleaves for the device and PulseAudio resamples.

AudioUnitRender(bus 1) now traces frames and peak level (no samples) so a
log shows whether the client pulls sound or silence. The input check also
sets Vivox's playback format and expects unsigned 16-bit to be refused.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-19 00:41:10 +02:00
lucannez64andClaude Opus 5.5 fd8732d4bc update.sh: replace the shared serial and UUID automatically
Older setups shipped serial C02ZL0GVMD6N and UUID
6F3B2A1E-8C4D-4E5F-9A7B-1D2C3E4F5A6B to every install. After installing,
update.sh now runs configure-darling-platform.py --replace-known-defaults,
which provisions the prefix only when its saved identity still has one of
those values. Other custom values (imported serials/UUIDs, model, board,
manufacturer, ROM, MLB) are kept; prefixes with no saved identity or only
custom values are not touched.

provision() also drops a standalone system-id or provisioning_UDID derived
from the shared UUID instead of keeping it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-19 00:17:22 +02:00
lucannez64andClaude Opus 5.5 f8b875ddf1 AUHAL: accept interleaved recording formats on element 1
Vivox sets interleaved Float32 stereo on output scope element 1 and
AUBase's canonical-only rule rejected it with -10868, so voice chat never
started recording (issue #75 trace: 20 attempts, all failing there).
A real AUHAL converts any linear PCM; element 1 now accepts native-endian
float32 or 8/16/32-bit integers in either layout, which PulseAudio records
and RenderBus copies. Playback (element 0) keeps the canonical rule.

The input check gains a Vivox-style run: interleaved stereo 44.1 kHz with
the device set on element 1.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-19 00:13:16 +02:00
lucannez64andClaude Opus 5.5 4ae311b14e close-league-client-in-game: don't block closes right after boot
last_close started at 0.0 and the cooldown compares it with
time.monotonic(), which counts from boot. For the first 30 s of uptime
every close was refused as "in cooldown". That made the tests flaky on
freshly booted CI runners (seen on PR #76). Use None for "never closed".

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 23:16:18 +02:00
lucannez64andClaude Opus 5.5 da356d9112 X11: take modifier masks from the server's modifier map
Right Alt (keycode 108) was hard-coded as Mod5/AltGr. On layouts where it
is Mod1, the swallowed-release reconcile accepted Mod1 as held but rebuilt
the state with Mod5, so the guest could see Option and Function together.
Read the per-key masks from XGetModifierMapping (refreshed on
MappingNotify) and use them everywhere; the old table is the fallback for
unmapped keys. The probe now checks Right Alt against whichever mask the
backend reports.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 23:13:07 +02:00
lucannez64andClaude Opus 5.5 52b0fa905d riot-audio-input-check: detect a synchronous access callback by thread
The handler read a flag the caller wrote without synchronization, and
inferred "called inside the request" from whether the call had returned,
which misfires when the handler runs on another thread first. Compare the
handler's thread with the caller's instead and keep the shared results
atomic.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 23:08:48 +02:00
lucannez64andClaude Opus 5.5 c7a7ff9f41 X11: release modifiers whose release the compositor swallowed
GNOME's overview delivers the Super press to the game window, eats the
release and hands the keyboard back without a FocusOut. The backend kept
Command held, so every later key and click reached the game as a Command
shortcut until a real focus change reconciled it (issue #74).

Each key, button, motion and crossing event carries the server's modifier
state; release any modifier key we track as down whose modifier is missing
from it. Synthetic events from other clients are ignored.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 23:03:23 +02:00
lucannez64andClaude Opus 5.5 5c8226f3e2 Pass microphone input through CoreAudio and AVFoundation
Voice chat (Vivox) saw no capture device and Chromium was told mic
access was denied. Fixes for issue #75:

- AVCaptureDevice: audio is Authorized when CoreAudio has a default
  input device; requestAccess answers asynchronously. Video stays Denied.
- PulseAudio input device reports 2 channels on input scope, 0 on output
  (was copied from the output device).
- PulseAudio input stream: real sample/host timestamps, one device
  buffer per IOProc call, holes as silence, IOProc errors no longer cork
  the stream, record buffer attrs sized to the device buffer.
- AUHAL: two elements per scope like macOS, non-blocking
  AudioUnitRender on bus 1 with planar support, device records in the
  bus 1 format, input-only units route CurrentDevice/BufferFrameSize to
  the input device, input start errors handled.
- New offline check tools/riot-audio-input-check.cpp.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 22:55:11 +02:00
Kalah ecc5b812bb Merge pull request #72 from 3AvisD/fix/close-league-client-in-game
fix(launcher): close the League client UI while a match runs
2026-10-18 20:56:18 +02:00
lucannez64andClaude Opus 5.5 957b960985 close-league-client-in-game: start the idle clock only after a client was seen
A long patch or login can keep the League client closed for more than ten
minutes after launch; the helper then left before the first match.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 20:48:43 +02:00
3AvisD efc92dfb04 fix(launcher): keep Mesa's shader cache on the host
Mesa derives its shader disk cache from $HOME. Inside the guest that is
/Users/<user>, which does not exist on the host filesystem, so Mesa could not
create the cache and disabled it, once per process:

    Failed to create /Users/<user> for shader cache (Permission denied)---disabling

One launcher log contained 212 of those lines, and no shader compiled by one
process was reused by another process or by the next start: the client and the
game recompiled every shader on every launch, spending CPU at startup for no
gain.

Mesa is host code loaded into the guest and reads MESA_SHADER_CACHE_DIR verbatim,
so point it at a host directory; Mesa creates mesa_shader_cache/ (client and game
shaders) and radv_builtin_shaders/ below it. A non-empty value from the caller is
preserved, and a directory that cannot be created leaves the previous behaviour
instead of ending the launch.

Observed on a Radeon RX 550 with radv: no shader-cache failure after the change,
and 434 files / 5.6 MB written during one client start, still growing while the
client ran. The cache is reused from the second start on, which lowers the
client's CPU use while it starts; the startup-time gain itself has not been
measured separately.
2026-10-18 12:18:33 -06:00
3AvisD bc8fa71a7f fix(launcher): close the League client UI while a match runs
The client does not come back properly after a match when its own "Close client
during game" option is enabled. The UI (LeagueClientUx and its helpers) is a
Chromium/CEF instance and, under Darling, the pre-match instance keeps running:
the client the backend starts when the match ends is a second CEF instance on the
same --user-data-dir, and its window never paints. Its DOM and audio work and the
window stays black; closing the client by hand during a match leaves the same
state for the same reason.

RCLOL_CLOSE_CLIENT_IN_GAME=1 opts in to closing that UI from the host, and only
while a match runs, so the client that appears afterwards is the only instance.
The UI also competes with the game for CPU: on a four-core host with a Radeon
RX 550 a practice match reported roughly 120 FPS with the UI running and roughly
180 FPS with it closed. This is not the helper-killing memory optimization the
RAM section warns against, and the Riot client, the League backend and the game
are never touched.

The helper fails closed. It attributes the game and the client to the launcher's
prefix through the loader's __mldr_sockpath, since guest processes do not carry
DPREFIX (checked on a live session). It never closes a client younger than 60
seconds (the one the backend starts after a match), preserves a process of
another installation or owner, acts only when the environment and the stat fields
can be read, gives up after three closes in one match, and leaves after ten
minutes without a client or a match. It is off by default.

Tests use fake /proc entries and mock every signal.
2026-10-18 12:18:33 -06:00
lucannez64andClaude Sonnet 5.5 8cad24c706 Add standalone X11 drag-and-drop check for PR #63
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-18 18:59:43 +02:00
lucannez64 fca543a62d Merge remote-tracking branch 'origin/main' into pr61/system-profiler-overview
# Conflicts:
#	.github/workflows/source-check.yml
2026-10-18 17:32:11 +02:00
lucannez64 7d74ed611b Merge remote-tracking branch 'origin/main' into pr61/metal-device-fixes
# Conflicts:
#	.github/workflows/source-check.yml
2026-10-18 17:31:14 +02:00
lucannez64andClaude Opus 5.5 59327fa9f0 Report the MacBookPro16,1 GPU name for Riot on AMD and Intel hosts
With DARLING_METAL_MAC_GPU_NAME=1, MTLDevice.name is the GPU the
MacBookPro16,1 that IOKit reports shipped with, from the host's vendor:
"AMD Radeon Pro 5500M" (vendor 0x1002) or "Intel UHD Graphics 630"
(0x8086). NVIDIA keeps its own name so the game never takes another
vendor's driver paths. recommendedMaxWorkingSetSize and every other value
stay the host's, which was the risky part of #61's identity.

The Riot launcher turns it on by default (0 or empty turns it off); other
Darling apps keep the host name. DARLING_METAL_GPU_NAME still wins.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:24:49 +02:00
34c3e4ae9f Report hardware and software overviews from IOKit and sysctl in system_profiler
system_profiler now answers SPHardwareDataType and SPSoftwareDataType (and
lists them in -listDataTypes). Model, serial number, platform UUID and
provisioning UDID come from IOKit's IOPlatformExpertDevice via ioreg; CPU,
cache and memory from sysctl; the OS version from sw_vers and uname. A
field the guest does not provide is left out.

#61 instead read a separate darling-smbios.conf written by a new
generator (gen-darling-smbios.py), with hardcoded fallbacks (an Intel Core
i9, macOS 14.7, SIP enabled). iokitd reads darling-platform.plist, so
system_profiler and IOKit could report different serials and models on the
same prefix, and the generator overwrote identities imported with
configure-darling-platform.py. Reading the guest's own APIs keeps a single
source of truth: configure-darling-platform.py remains the only way to set
or provision an identity, and it is still never run by install or launch.

tests/test_system_profiler.py runs the script under sh with stub guest
commands and runs in CI.

Split from #61.

Co-authored-by: DevWebeloper <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:17:05 +02:00
3752d9e812 Fix Metal device edge cases; keep reporting the host GPU
From #61, without the default "AMD Radeon Pro 5500M" / 4 GB identity: the
host GPU's name and Vulkan working set stay the default for every app, and
the existing DARLING_METAL_GPU_NAME and DARLING_METAL_VRAM_MB overrides
remain the opt-in. Reporting 4 GB on a 2 GB card invites allocation
failures, and under-reports larger cards.

Kept from #61:
- registryID returns MTLDeviceInfo::kDefaultRegistryID instead of 0; a
  real Mac never reports 0 and apps key devices by it.
- Vertex buffer layout and attribute arrays release the old item after
  retiring it; the retire step read the item after the release could free it.
- newDepthStencilState, newSamplerState and the device name return nil (or
  the fallback name) when Indium throws, instead of unwinding through
  Objective-C.
- MTLDepthStencilGetIndium is declared only with DARLING_METAL_ENABLED.
- The replaceRegion trace probes at most `width` bytes, which stays inside
  the first row for every pixel format.

metal.patch is regenerated in its existing file order, so the diff is
these changes only. tests/test_metal_device_info.py compiles the host
check against MTLDeviceInfo.h as shipped in the patch and runs in CI.

Split from #61.

Co-authored-by: DevWebeloper <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:14:47 +02:00
03fdd25bc0 Add an opt-in filter for host desktop-session variables
RCLOL_FILTER_HOST_ENV=1 makes exec-guest.py drop host session metadata
(WAYLAND_DISPLAY, XDG_SESSION_*, XDG_CURRENT_DESKTOP, GNOME/KDE/GDM,
systemd, SSH agent, terminal, toolkit, Flatpak/Snap/AppImage, exported
shell functions) and set SHELL to the guest's /bin/zsh. It is off by
default; RCLOL_KEEP_HOST_ENV lists names to keep anyway.

Unlike the denylist in #61, the filter runs after the launcher sets its
GPU tuning, keeps everything Darling and the host graphics and audio
libraries read (DISPLAY, XAUTHORITY, XDG_RUNTIME_DIR and the XDG base
directories, D-Bus, PulseAudio/PipeWire/ALSA, DRI_PRIME, MESA_*, __GL_*,
__NV_*, VK_*, LD_PRELOAD for gamemoderun, LD_LIBRARY_PATH), and lives in
one place instead of three.

tests/test_exec_guest.py runs in CI; the launcher check also verifies
that MESA_NO_ERROR=1 and __GL_THREADED_OPTIMIZATIONS=0 reach the guest
with the filter on.

Split from #61.

Co-authored-by: DevWebeloper <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:13:24 +02:00
6b753e87c5 Close inherited host file descriptors before starting the guest
A terminal, IDE or service manager can leave descriptors open in the
launcher, and the guest inherited all of them. tools/exec-guest.py closes
every descriptor above stderr and then execs the guest command.

A shell loop over /proc/self/fd cannot do this portably: dash only parses
single-digit descriptors in redirections, so "exec 10>&-" runs a command
named 10 and ends the launcher on Debian and Ubuntu.

The launcher offline check now leaks descriptors 3, 4, 12 and 200 into the
launcher and asserts the guest sees only 0, 1 and 2. It runs in CI.

Split from #61.

Co-authored-by: DevWebeloper <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:11:36 +02:00
lucannez64 57511fd5e7 Merge remote-tracking branch 'origin/main' into fix/pr58-docs 2026-10-18 15:19:05 +02:00
lucannez64 c29f2fc81d docs(launcher): scope Chromium temp failures and use standalone checks 2026-10-18 15:17:46 +02:00
David GhegheaandClaude Opus 5.5 eb17acce6e fix(launcher): give Chromium a usable temp directory
Chromium on macOS takes its temp directory from NSTemporaryDirectory(), which is
unusable under Darling. Electron opens files in app.asar asynchronously by
copying them to a temp file, and reports the failed copy as "not found", so the
Riot client showed a "Not Found" page instead of its UI. Running the client
binary as Node reproduces it: fs.readFileSync on app.asar/dist/renderer/index.html
works, fs.createReadStream fails with ENOENT, and MAC_CHROMIUM_TMPDIR fixes it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 14:54:25 +02:00
David GhegheaandClaude Opus 5.5 ac89ac78ed fix(nvidia): keep threaded optimizations off for driver 580
With __GL_THREADED_OPTIMIZATIONS=1, NVIDIA 580 (the last branch for Pascal
GPUs) with egl-x11 1.0.6 rejects the X11 EGLDisplay with EGL_BAD_DISPLAY on
every thread that has a context current. A native EGL program reproduces it
outside Darling. In the Riot client the main thread loses EGL after its first
window frame, so CGLCreateContext fails with error 10004 and the game window
stays black. Default the launcher to 0; setting the variable restores 1.

CGLDestroyWindow also returns early for the NULL window CGLGetWindow gives
when eglCreateWindowSurface fails, instead of passing EGL_NO_SURFACE on.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 14:54:03 +02:00
lucannez64 4c1f4a44c5 fix(test): let Darling initialize the private session prefix 2026-10-18 14:38:15 +02:00
lucannez64 70d2d3121f test(cfnetwork): scope probe overlays after private-prefix startup 2026-10-18 14:20:40 +02:00
lucannez64 e07cf72a15 fix(cfnetwork): preserve shared sessions and delegate-queue completions
Ignore both invalidation methods on the shared session; deliver task completion through the owning session delegate queue. Extend the standalone probe to exercise singleton reuse and a suspended custom queue. Require stable old-client process identities and complete window data before optional recovery, and continue launch after shutdown failures.
2026-10-18 14:16:32 +02:00
Daniel Souza 0087384a02 Fix Riot session aborts, CDN downloads and hidden client recovery 2026-10-18 14:09:59 +02:00
lucannez64 7ae09c6202 Merge remote-tracking branch 'origin/main' into fix/pr54-update 2026-10-18 14:02:24 +02:00
lucannez64andPirrandi a5ceabb8e8 fix(nvidia): retain readback, resize and bounded completion fixes
Rebuild the remaining NVIDIA changes on current main, preserving the merged visual, draw-buffer, descriptor ownership and mixed Metal-tree fixes. Scope native-thread forwarding to resize notifications and make completion polling per device, bounded and part of the caller timeout budget.

Co-authored-by: Pirrandi <[email protected]>
2026-10-18 13:59:49 +02:00
Hamza JermouniandClaude Opus 5.5 9a320f17cb Implement CTFontCopyLocalizedName with the canonical name
The stub returned nil and left the language output untouched. Chromium
pre-fills that output with a sentinel and reads it whenever it is
non-NULL, so the League client UI read garbage. Return CTFontCopyName
and always write NULL to the language output. The CoreText font-list
check now covers both.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 12:28:12 +02:00
lucannez64 0f2233304a Add stable opt-in per-prefix identity provisioning 2026-10-17 23:38:49 +02:00
lucannez64 d87ad2ce45 Implement bounded registry APIs and opt-in platform configuration 2026-10-17 23:32:01 +02:00
lucannez64 3ed48bd2ac Fix shell stream ownership and CPU frequency units 2026-10-17 23:31:23 +02:00
lucannez64 633c129a4f Extract runtime compatibility fixes from PR 41 2026-10-17 23:04:23 +02:00
lucannez64 d6199db86f Merge main into setup runtime safety, preserving certificate setup 2026-10-17 22:56:34 +02:00
lucannez64 ed5366f10b Bound submit-worker drains to work already queued 2026-10-17 22:54:50 +02:00