Commit Graph
100 Commits
Author SHA1 Message Date
3AvisD 8de6bceeae feat(launcher): select client-in-game mode from preferences
Add RCLOL_CLIENT_IN_GAME_TRICKS=1 as the practical launcher switch. It reads
lol-user-experience from LCULocalPreferences.yaml:

- potatoModeEnabled false or unreadable: no action;
- closeLeagueClientDuringGame true: close the client UI;
- closeLeagueClientDuringGame false: hide the client windows.

The existing close and hide switches remain low-level options when the
automatic switch is not set. The hide helper accepts the master switch, and
the resolver plus preference cases are covered by tests and documentation.

The local .desktop entry was validated with the master switch; the installed
preferences select hide on this machine.
2026-10-22 14:56:03 -06:00
3AvisD 899576cbbc feat(launcher): hide the League client UI while a match runs
Add an opt-in alternative to closing LeagueClientUx: hide the managed
LeagueClientUx and Riot Client X11 windows while the game process runs and
show them again when it exits. The client stays open; the game window is
never touched.

Detection is attributed to the launcher prefix through __mldr_sockpath and
fails closed when proc, ownership or window state is unreadable. The helper
requires X11/Xwayland, restores the window on end, signal or error, and is
mutually exclusive with RCLOL_CLOSE_CLIENT_IN_GAME=1.

Document the flag, compliance scope and limits. A local 30-second test on an
i5-3470/RX 550 reduced summed client/CEF CPU from 120.7% to 93.4%; this is a
CPU-bound-host measurement, not a universal FPS claim.

No client binaries, CEF, assets or anti-cheat are modified.
2026-10-22 12:15:35 -06:00
lucannez64 4d0affe1fc fix(launcher): only remove launcher artifacts this project created
Match the legacy entry against this checkout's desktop-run.sh instead of any
desktop-run.sh, and delete the legacy icon files only after that entry or the
old artwork proves ownership.  Quote and escape Exec arguments as the Desktop
Entry specification requires, so a checkout path with reserved characters no
longer produces an invalid entry, and escape the Path value.

Use StartupWMClass=RiotClientServices in both entries: Darling derives WM_CLASS
from -[NSProcessInfo processName], the basename of argv[0], and the launcher
starts .../RiotClientServices.  "Riot Client" is only the bundle display name,
so the checkout entry never matched the window.  Both entries now share
Name/GenericName/Comment/Icon/Keywords/Categories and a test keeps them in
sync; Terminal stays different because the checkout entry logs to
build/desktop-launch.log while the packaged entry runs the session in a
terminal.

Also drop the stray top-level icon copies, handle dangling legacy symlinks,
name the icon for assistive technology, document the alias and menu entry, and
cover the helper with disposable-HOME tests.
2026-10-21 17:38:42 +02:00
lucannez64 bdbf1e9a37 test(nix): run font compatibility regressions in CI 2026-10-20 13:57:05 +02:00
Nicolai Bruns 6a96869db8 fix(nix): harden fontconfig compatibility across host setups 2026-10-20 13:31:02 +02:00
nbandlucannez64 ec85cfb96b fix: preserve ambiguous guest processes during prefix cleanup (#111)
* fix: preserve ambiguous guest processes during prefix cleanup

* fix: warn only for matching runtime cleanup candidates

---------

Co-authored-by: lucannez64 <[email protected]>
2026-10-20 13:02:29 +02:00
nbandKalah bbfa4c61b0 fix(appkit): add NSSavePanel tag-name compatibility (#112)
Co-authored-by: Kalah <[email protected]>
2026-10-20 12:24:10 +02:00
Kalah c00dd569c0 Fix Nix FHS text fonts and fontconfig aliases (#113) 2026-10-20 12:14:32 +02:00
Kalah b93421d55b Merge branch 'main' into fix/darlingserver-fd-limit 2026-10-20 11:57:42 +02:00
3AvisD 4157d1ed3b docs: add scope and terminology guidance
Add docs/COMPLIANCE.md with the project's compatibility scope: no DRM/anti-cheat circumvention, no third-party game assets, and neutral terminology for issues and PRs. Link it from README and NOTICE.
2026-10-19 23:06:47 -06:00
3AvisD 3309f079c7 patches, tools, docs: use neutral integrity-check wording and state the compatibility scope
The patch comments and the Mach-O strings filter named an anti-cheat product. Use neutral wording; the patches still differ only in comments. The platform-identity document now says the overrides are for compatibility, not a bypass of anti-cheat, telemetry, licensing or platform controls.
2026-10-19 22:47:59 -06:00
David GhegheaandClaude Opus 5.5 cb1c9c2354 Raise darlingserver's soft fd limit when the hard limit is fixed
Under the rootless NixOS launcher darlingserver cannot raise its hard
RLIMIT_NOFILE to nr_open, so it kept the soft limit it inherited. Every
named memory entry holds a memfd in darlingserver, and its descriptors
peak at about 1100 when the League lobby opens. With an inherited soft
limit of 1024, memfd_create failed with EMFILE, mach_make_memory_entry_64
returned KERN_RESOURCE_SHORTAGE, and Chromium's CHECK in
PlatformSharedMemoryRegion::Create killed the League UX and the Riot
Client renderer after clicking Play.

When raising the hard limit fails, raise the soft limit to the inherited
hard limit instead. Log errno, size and fd limits when named-entry
creation fails, and log the live memfd count every 1024 creations so a
leak shows up in dserver.log.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-19 22:45:23 +02:00
Kalah ac30bb3f23 Merge branch 'main' into docs/nvidia-reports 2026-10-19 19:08:01 +02:00
lucannez64 857aabf8b7 Bypass proxies when checking guest DNS 2026-10-19 18:22:17 +02:00
Polar 5260291443 Document NVIDIA reports instead of "NVIDIA is not validated" 2026-10-19 16:21:26 +00:00
lucannez64 306c6c5bf8 Use the host DNS resolver in Darling 2026-10-19 18:11:49 +02:00
lucannez64 71efcdf5f6 Merge current main into the tested VSync and VRR fixes 2026-10-19 12:59:58 +02:00
lucannez64 86cfbb1fd0 Merge VSync and VRR fixes for combined testing 2026-10-19 12:15:09 +02:00
lucannez64andClaude Sonnet 5.5 15b1c49d02 Add standalone NSOpenPanel Open/Cancel probe for issue #85
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-19 09:19:42 +02:00
lucannez64 99cd0f038d Present full-window Metal layers on the managed X11 surface for VRR 2026-10-19 07:35:16 +02:00
ekisu 956f1a156d Implement Cocoa local event monitors for native client dragging 2026-10-19 01:15:03 -03:00
ekisu cae74e9e0c Fix X11 decorations for client-drawn Cocoa windows
Synchronize Motif decoration hints on style and titlebar-property changes, including native-window recreation and restoring ordinary WM decorations. Add a ten-case standalone Cocoa/X11 regression probe and document validation on KWin/Xwayland.
2026-10-18 21:06:22 -03:00
lucannez64 3142128575 Fix Metal VSync propagation to window swap intervals 2026-10-19 01:10:03 +02:00
lucannez64andClaude Opus 5.5 c068e32152 install-runtime.sh: provision a platform identity for new prefixes
When install-runtime.sh creates the prefix (first-time setup, regular or
Nix), it now runs configure-darling-platform.py --provision --write once
the runtime is stopped, so each new install gets its own synthetic serial,
MLB, UUID and ROM. A prefix counts as new the same way Darling decides it:
the directory did not exist before the first `darling shell`. Existing
prefixes keep their identity on reinstall and update.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-19 00:22:07 +02:00
lucannez64andClaude Opus 5.5 fd8732d4bc update.sh: replace the shared serial and UUID automatically
Older setups shipped serial C02ZL0GVMD6N and UUID
6F3B2A1E-8C4D-4E5F-9A7B-1D2C3E4F5A6B to every install. After installing,
update.sh now runs configure-darling-platform.py --replace-known-defaults,
which provisions the prefix only when its saved identity still has one of
those values. Other custom values (imported serials/UUIDs, model, board,
manufacturer, ROM, MLB) are kept; prefixes with no saved identity or only
custom values are not touched.

provision() also drops a standalone system-id or provisioning_UDID derived
from the shared UUID instead of keeping it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-19 00:17:22 +02:00
Kalah ecc5b812bb Merge pull request #72 from 3AvisD/fix/close-league-client-in-game
fix(launcher): close the League client UI while a match runs
2026-10-18 20:56:18 +02:00
lucannez64andClaude Opus 5.5 957b960985 close-league-client-in-game: start the idle clock only after a client was seen
A long patch or login can keep the League client closed for more than ten
minutes after launch; the helper then left before the first match.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 20:48:43 +02:00
3AvisD efc92dfb04 fix(launcher): keep Mesa's shader cache on the host
Mesa derives its shader disk cache from $HOME. Inside the guest that is
/Users/<user>, which does not exist on the host filesystem, so Mesa could not
create the cache and disabled it, once per process:

    Failed to create /Users/<user> for shader cache (Permission denied)---disabling

One launcher log contained 212 of those lines, and no shader compiled by one
process was reused by another process or by the next start: the client and the
game recompiled every shader on every launch, spending CPU at startup for no
gain.

Mesa is host code loaded into the guest and reads MESA_SHADER_CACHE_DIR verbatim,
so point it at a host directory; Mesa creates mesa_shader_cache/ (client and game
shaders) and radv_builtin_shaders/ below it. A non-empty value from the caller is
preserved, and a directory that cannot be created leaves the previous behaviour
instead of ending the launch.

Observed on a Radeon RX 550 with radv: no shader-cache failure after the change,
and 434 files / 5.6 MB written during one client start, still growing while the
client ran. The cache is reused from the second start on, which lowers the
client's CPU use while it starts; the startup-time gain itself has not been
measured separately.
2026-10-18 12:18:33 -06:00
3AvisD bc8fa71a7f fix(launcher): close the League client UI while a match runs
The client does not come back properly after a match when its own "Close client
during game" option is enabled. The UI (LeagueClientUx and its helpers) is a
Chromium/CEF instance and, under Darling, the pre-match instance keeps running:
the client the backend starts when the match ends is a second CEF instance on the
same --user-data-dir, and its window never paints. Its DOM and audio work and the
window stays black; closing the client by hand during a match leaves the same
state for the same reason.

RCLOL_CLOSE_CLIENT_IN_GAME=1 opts in to closing that UI from the host, and only
while a match runs, so the client that appears afterwards is the only instance.
The UI also competes with the game for CPU: on a four-core host with a Radeon
RX 550 a practice match reported roughly 120 FPS with the UI running and roughly
180 FPS with it closed. This is not the helper-killing memory optimization the
RAM section warns against, and the Riot client, the League backend and the game
are never touched.

The helper fails closed. It attributes the game and the client to the launcher's
prefix through the loader's __mldr_sockpath, since guest processes do not carry
DPREFIX (checked on a live session). It never closes a client younger than 60
seconds (the one the backend starts after a match), preserves a process of
another installation or owner, acts only when the environment and the stat fields
can be read, gives up after three closes in one match, and leaves after ten
minutes without a client or a match. It is off by default.

Tests use fake /proc entries and mock every signal.
2026-10-18 12:18:33 -06:00
lucannez64andClaude Sonnet 5.5 2be6d0d6bd Make --set-prefix safe against data loss
Stage a cross-filesystem copy in a private directory instead of deleting a
pre-existing PATH.partial, reject destinations inside the overlay work
directory, save the new path before deleting the old prefix, and verify that
the target keeps user.* xattrs before and after copying. Add tests.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-18 19:04:30 +02:00
lucannez64 2d33de4162 Merge remote-tracking branch 'origin/main' into pr70 2026-10-18 19:03:04 +02:00
lucannez64andClaude Sonnet 5.5 8cad24c706 Add standalone X11 drag-and-drop check for PR #63
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-18 18:59:43 +02:00
David GhegheaandClaude Opus 5.5 48ae75855f Add darling-lol --set-prefix to keep the prefix on another drive
The prefix holds the installed clients and game (about 40 GB). The Nix
launcher always exported DPREFIX=${DPREFIX:-~/.darling}, so the prefix saved
in build/config.json was never used and the only way to move it was an
environment variable in every launch context.

- The launcher uses DPREFIX if set, then the saved prefix, then ~/.darling.
- darling-lol --set-prefix PATH runs scripts/nix-prefix.py in the namespace,
  whose root owns the prefix files, so cp -a keeps their owners and xattrs.
  It renames the prefix when possible; across filesystems it copies to
  PATH.partial and removes the old prefix and its overlay work directory
  only after the copy completes. A PATH that already holds a Darling prefix
  is used as it is. It refuses non-empty directories that are not prefixes,
  nested paths and paths with commas or colons (overlayfs separators), then
  saves the path with configure.py --prefix.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 18:32:14 +02:00
Kalah 46bd7ca472 Merge branch 'main' into feat/stop-and-signal-cleanup 2026-10-18 18:15:02 +02:00
lucannez64 fca543a62d Merge remote-tracking branch 'origin/main' into pr61/system-profiler-overview
# Conflicts:
#	.github/workflows/source-check.yml
2026-10-18 17:32:11 +02:00
lucannez64 7d74ed611b Merge remote-tracking branch 'origin/main' into pr61/metal-device-fixes
# Conflicts:
#	.github/workflows/source-check.yml
2026-10-18 17:31:14 +02:00
lucannez64andClaude Opus 5.5 59327fa9f0 Report the MacBookPro16,1 GPU name for Riot on AMD and Intel hosts
With DARLING_METAL_MAC_GPU_NAME=1, MTLDevice.name is the GPU the
MacBookPro16,1 that IOKit reports shipped with, from the host's vendor:
"AMD Radeon Pro 5500M" (vendor 0x1002) or "Intel UHD Graphics 630"
(0x8086). NVIDIA keeps its own name so the game never takes another
vendor's driver paths. recommendedMaxWorkingSetSize and every other value
stay the host's, which was the risky part of #61's identity.

The Riot launcher turns it on by default (0 or empty turns it off); other
Darling apps keep the host name. DARLING_METAL_GPU_NAME still wins.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:24:49 +02:00
34c3e4ae9f Report hardware and software overviews from IOKit and sysctl in system_profiler
system_profiler now answers SPHardwareDataType and SPSoftwareDataType (and
lists them in -listDataTypes). Model, serial number, platform UUID and
provisioning UDID come from IOKit's IOPlatformExpertDevice via ioreg; CPU,
cache and memory from sysctl; the OS version from sw_vers and uname. A
field the guest does not provide is left out.

#61 instead read a separate darling-smbios.conf written by a new
generator (gen-darling-smbios.py), with hardcoded fallbacks (an Intel Core
i9, macOS 14.7, SIP enabled). iokitd reads darling-platform.plist, so
system_profiler and IOKit could report different serials and models on the
same prefix, and the generator overwrote identities imported with
configure-darling-platform.py. Reading the guest's own APIs keeps a single
source of truth: configure-darling-platform.py remains the only way to set
or provision an identity, and it is still never run by install or launch.

tests/test_system_profiler.py runs the script under sh with stub guest
commands and runs in CI.

Split from #61.

Co-authored-by: DevWebeloper <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:17:05 +02:00
3752d9e812 Fix Metal device edge cases; keep reporting the host GPU
From #61, without the default "AMD Radeon Pro 5500M" / 4 GB identity: the
host GPU's name and Vulkan working set stay the default for every app, and
the existing DARLING_METAL_GPU_NAME and DARLING_METAL_VRAM_MB overrides
remain the opt-in. Reporting 4 GB on a 2 GB card invites allocation
failures, and under-reports larger cards.

Kept from #61:
- registryID returns MTLDeviceInfo::kDefaultRegistryID instead of 0; a
  real Mac never reports 0 and apps key devices by it.
- Vertex buffer layout and attribute arrays release the old item after
  retiring it; the retire step read the item after the release could free it.
- newDepthStencilState, newSamplerState and the device name return nil (or
  the fallback name) when Indium throws, instead of unwinding through
  Objective-C.
- MTLDepthStencilGetIndium is declared only with DARLING_METAL_ENABLED.
- The replaceRegion trace probes at most `width` bytes, which stays inside
  the first row for every pixel format.

metal.patch is regenerated in its existing file order, so the diff is
these changes only. tests/test_metal_device_info.py compiles the host
check against MTLDeviceInfo.h as shipped in the patch and runs in CI.

Split from #61.

Co-authored-by: DevWebeloper <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:14:47 +02:00
David GhegheaandClaude Opus 5.5 0a9ec5f67e Stop Darling on Ctrl+C, terminal hangup and darling-lol --stop
After the clients quit, the session kept Darling running: Riot and League
crash handlers never exit under Darling, and the idle check counted them as
clients. Ctrl+C or closing the terminal killed bubblewrap, whose
--die-with-parent then killed nix-lifecycle.py before it could shut Darling
down, which left a live server marker behind.

- nix-idle.py ignores crash handlers when deciding whether a client still
  uses the prefix.
- The launcher starts bubblewrap with INT, QUIT, HUP and TERM ignored, and
  env restores them inside. The supervisor turns them into a stop request.
- nix-lifecycle.py polls for a signal or stop request and then shuts Darling
  down without waiting for clients. It stops retrying a failed shutdown once
  the server is gone, and waits for or kills its own command afterwards.
- darling-lol --stop makes the stop request and waits for the session. If
  the session does not exit within 30 seconds, or no session holds the lock,
  it kills the prefix's darlingserver and launchd like darling shutdown,
  after checking that the marker PID is this user's darlingserver for this
  prefix.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:14:26 +02:00
03fdd25bc0 Add an opt-in filter for host desktop-session variables
RCLOL_FILTER_HOST_ENV=1 makes exec-guest.py drop host session metadata
(WAYLAND_DISPLAY, XDG_SESSION_*, XDG_CURRENT_DESKTOP, GNOME/KDE/GDM,
systemd, SSH agent, terminal, toolkit, Flatpak/Snap/AppImage, exported
shell functions) and set SHELL to the guest's /bin/zsh. It is off by
default; RCLOL_KEEP_HOST_ENV lists names to keep anyway.

Unlike the denylist in #61, the filter runs after the launcher sets its
GPU tuning, keeps everything Darling and the host graphics and audio
libraries read (DISPLAY, XAUTHORITY, XDG_RUNTIME_DIR and the XDG base
directories, D-Bus, PulseAudio/PipeWire/ALSA, DRI_PRIME, MESA_*, __GL_*,
__NV_*, VK_*, LD_PRELOAD for gamemoderun, LD_LIBRARY_PATH), and lives in
one place instead of three.

tests/test_exec_guest.py runs in CI; the launcher check also verifies
that MESA_NO_ERROR=1 and __GL_THREADED_OPTIMIZATIONS=0 reach the guest
with the filter on.

Split from #61.

Co-authored-by: DevWebeloper <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:13:24 +02:00
6b753e87c5 Close inherited host file descriptors before starting the guest
A terminal, IDE or service manager can leave descriptors open in the
launcher, and the guest inherited all of them. tools/exec-guest.py closes
every descriptor above stderr and then execs the guest command.

A shell loop over /proc/self/fd cannot do this portably: dash only parses
single-digit descriptors in redirections, so "exec 10>&-" runs a command
named 10 and ends the launcher on Debian and Ubuntu.

The launcher offline check now leaks descriptors 3, 4, 12 and 200 into the
launcher and asserts the guest sees only 0, 1 and 2. It runs in CI.

Split from #61.

Co-authored-by: DevWebeloper <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 17:11:36 +02:00
lucannez64 57511fd5e7 Merge remote-tracking branch 'origin/main' into fix/pr58-docs 2026-10-18 15:19:05 +02:00
lucannez64 c29f2fc81d docs(launcher): scope Chromium temp failures and use standalone checks 2026-10-18 15:17:46 +02:00
David GhegheaandClaude Opus 5.5 eb17acce6e fix(launcher): give Chromium a usable temp directory
Chromium on macOS takes its temp directory from NSTemporaryDirectory(), which is
unusable under Darling. Electron opens files in app.asar asynchronously by
copying them to a temp file, and reports the failed copy as "not found", so the
Riot client showed a "Not Found" page instead of its UI. Running the client
binary as Node reproduces it: fs.readFileSync on app.asar/dist/renderer/index.html
works, fs.createReadStream fails with ENOENT, and MAC_CHROMIUM_TMPDIR fixes it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 14:54:25 +02:00
David GhegheaandClaude Opus 5.5 ac89ac78ed fix(nvidia): keep threaded optimizations off for driver 580
With __GL_THREADED_OPTIMIZATIONS=1, NVIDIA 580 (the last branch for Pascal
GPUs) with egl-x11 1.0.6 rejects the X11 EGLDisplay with EGL_BAD_DISPLAY on
every thread that has a context current. A native EGL program reproduces it
outside Darling. In the Riot client the main thread loses EGL after its first
window frame, so CGLCreateContext fails with error 10004 and the game window
stays black. Default the launcher to 0; setting the variable restores 1.

CGLDestroyWindow also returns early for the NULL window CGLGetWindow gives
when eglCreateWindowSurface fails, instead of passing EGL_NO_SURFACE on.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 14:54:03 +02:00
lucannez64 4c1f4a44c5 fix(test): let Darling initialize the private session prefix 2026-10-18 14:38:15 +02:00
lucannez64 a682eba974 Merge remote-tracking branch 'origin/main' into fix/pr27-reviewed 2026-10-18 14:30:00 +02:00
lucannez64 9c2ceeafd0 fix(indium): preserve device field offsets and clarify tuning defaults 2026-10-18 14:27:41 +02:00
lucannez64andSypherrDev 8d462f2246 perf(indium): rebase lazy wakeups and batch tuning onto current polling
Keep the merged per-device completion budget, bounded parsing, idle blocking and timeout accounting. Scope the registration/blocking handshake to each device, restrict live batch windows to the timer resolution, and test registration interleavings, spin-disabled polling, shutdown, opt-out and independent devices with actual patched methods.

Co-authored-by: SypherrDev <[email protected]>
2026-10-18 14:17:35 +02:00