#!/bin/sh set -eu repo=$(CDPATH= cd -- "$(dirname -- "$0")/.." && pwd) cd "$repo" region=${1:-euw} # Riot publishes LAN, LAS and OCE installers under their platform codes. case "$region" in lan) region=la1;; las) region=la2;; oce) region=oc1;; esac case "$region" in euw|eune|na|br|kr|jp|la1|la2|oc1|ru|tr) ;; *) echo 'Use a Riot installer region code' >&2; exit 1;; esac python3 scripts/configure.py >/dev/null bash build/runtime/tools/fetch-installer.sh "$region" build/installer unzip -q -o "build/installer/live.$region.zip" -d build/installer RIOT_LAUNCHER_HOST="$repo/build/installer/Install League of Legends $region.app/Contents/MacOS/RiotClientServices" RCLOL_REGION=$(printf '%s' "$region" | tr '[:lower:]' '[:upper:]') export RIOT_LAUNCHER_HOST RCLOL_REGION # The installer exits after installing the Riot Client; its own hand-off to the # client fails under Darling, so start the installed client here. sh scripts/run.sh || true unset RIOT_LAUNCHER_HOST prefix=${DPREFIX:-$HOME/.darling} if [ ! -d "$prefix/Users/Shared/Riot Games/Riot Client.app/Contents/MacOS" ]; then echo "The installer exited without installing the Riot Client. Its logs are in" >&2 echo "$prefix/Users//Library/Logs/Riot Games/Install League of Legends $region/Launcher" >&2 exit 1 fi exec sh scripts/run.sh