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Two matches with the Indium hand-off round (narrow present wait, deferred blits, worker-side command-buffer lease, skipping CPU Vulkan devices) ran slower than before, with more main-thread futex waiting. Each change is now behind a guest flag file and off by default, so the default libindium matches the round-3 build (vertex-descriptor dirty masks, cheaper resource setters). The wait counters stay opt-in, write a "waits enabled" line when they are on and keep their state per image. The docs explain that flag files created from the host while Darling runs may stay invisible through the overlay mount. Also adds a passive cursor watcher. The stuck in-game cursor is Hyprland's direct scanout, not Darling. The first match with direct scanout off averaged 135 FPS. STATUS, TROUBLESHOOTING and README are updated with the new matches. Co-Authored-By: Claude Opus 5.5 <[email protected]>