Files
darling-lol/tests/fixtures/indium-address-shadow.cpp
T

176 lines
8.3 KiB
C++

// CPU-only buffer/Vulkan shims; the scratch, pool and table helper are extracted
// from the authoritative component patch, not copied into this fixture.
#include <algorithm>
#include <array>
#include <cassert>
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <memory>
#include <new>
#include <vector>
static size_t allocationCalls = 0;
void* operator new(size_t size) {
++allocationCalls;
if (auto* p = std::malloc(size ? size : 1)) return p;
throw std::bad_alloc();
}
void operator delete(void* p) noexcept { std::free(p); }
void operator delete(void* p, size_t) noexcept { std::free(p); }
using VkBuffer = uint64_t;
using VkDeviceSize = uint64_t;
constexpr VkBuffer VK_NULL_HANDLE = 0;
namespace Iridium { enum class BindingType { Buffer, Texture, Sampler }; }
static bool enabled = true;
bool bindingReuseEnabled() { return enabled; }
void logUnboundResource(const char*, size_t, size_t, size_t) {}
struct Buffer { virtual ~Buffer() = default; virtual void* contents() = 0; };
struct PrivateBuffer : Buffer {
uint64_t id, address;
size_t reads = 0;
std::vector<unsigned char> bytes;
PrivateBuffer(uint64_t id, uint64_t address) : id(id), address(address), bytes(256*1024, 0xa5) {}
void* contents() override { ++reads; return bytes.data(); }
VkBuffer buffer() const { return id; }
uint64_t gpuAddress() const { return address; }
};
struct PrivateDevice {
size_t chunks = 0;
uint64_t fallback = 0xf00d;
uint64_t fallbackBufferAddress() { return fallback; }
std::shared_ptr<Buffer> acquireScratchChunk() { ++chunks; return std::make_shared<PrivateBuffer>(chunks, chunks << 20); }
};
struct FunctionResources { std::vector<std::pair<std::shared_ptr<Buffer>, size_t>> buffers; };
struct Resolved { PrivateBuffer* value = nullptr; };
struct ResolvedFunctionResources { std::vector<Resolved> buffers; };
struct Binding { Iridium::BindingType type; size_t index; };
struct FunctionInfo { std::vector<Binding> bindings; };
/* ACTUAL_PATCHED_HELPER */
struct Check {
AddressPool pool;
std::shared_ptr<PrivateDevice> device = std::make_shared<PrivateDevice>();
std::vector<std::shared_ptr<Buffer>> keep;
std::array<BufferAddressTable, 4> tables{};
Check() { keep.reserve(8); }
PrivateBuffer* mapped() { return static_cast<PrivateBuffer*>(pool.chunk.get()); }
void run(size_t stage, const FunctionResources& resources, const FunctionInfo& info,
bool reuse, const ResolvedFunctionResources* resolved = nullptr, bool previous = true) {
auto old = tables[stage];
auto used = pool.used, chunks = device->chunks, calls = allocationCalls;
auto table = makeBufferAddressTable(resources, info, resolved, device, keep, pool,
previous ? &tables[stage] : nullptr);
// Only the existing DescriptorScratch overflow and new scratch chunk
// may allocate (make_shared control/object plus the chunk byte vector).
assert(allocationCalls - calls == (info.bindings.size() > 64 ? 1u : 0u) +
(device->chunks - chunks) * 2);
assert((table.buffer == old.buffer && table.offset == old.offset && pool.used == used) == reuse);
assert(table.range == ((std::count_if(info.bindings.begin(), info.bindings.end(),
[](const Binding& b) { return b.type == Iridium::BindingType::Buffer; }) * 8 + 15) & ~size_t(15)));
assert(keep.size() == device->chunks);
size_t index = 0;
for (const auto& binding : info.bindings) {
if (binding.type != Iridium::BindingType::Buffer) continue;
PrivateBuffer* buffer = nullptr;
if (resolved && binding.index < resolved->buffers.size()) buffer = resolved->buffers[binding.index].value;
else if (binding.index < resources.buffers.size()) buffer = dynamic_cast<PrivateBuffer*>(resources.buffers[binding.index].first.get());
uint64_t expected = buffer ? buffer->gpuAddress() + resources.buffers[binding.index].second : device->fallback;
uint64_t actual;
memcpy(&actual, mapped()->bytes.data() + table.offset + index++ * 8, 8);
assert(actual == expected);
}
tables[stage] = table;
}
};
FunctionInfo info(size_t count, size_t start = 0) {
FunctionInfo result;
for (size_t i = 0; i < count; ++i) result.bindings.push_back({Iridium::BindingType::Buffer, start+i});
return result;
}
int main() {
// Two 64-key entries: +1080 bytes per pool on the tested 64-bit ABI.
static_assert(sizeof(AddressPool) == sizeof(std::shared_ptr<Buffer>) + sizeof(size_t) + 1080);
FunctionResources r;
auto resource = std::make_shared<PrivateBuffer>(100, 0x1000);
for (size_t i = 0; i < 150; ++i) r.buffers.push_back({resource, i*16});
Check p;
auto f = info(3);
p.run(0, r, f, false);
auto accesses = p.mapped()->reads;
p.run(0, r, f, true); assert(p.mapped()->reads == accesses);
r.buffers[100].second++; p.run(0, r, f, true);
auto equivalent = std::make_shared<PrivateBuffer>(101, 0x0ff0);
r.buffers[0] = {equivalent, 16}; p.run(0, r, f, true);
r.buffers[1].second++; p.run(0, r, f, false);
auto mixed = f;
mixed.bindings.push_back({Iridium::BindingType::Texture, 999});
mixed.bindings.push_back({Iridium::BindingType::Sampler, 999});
p.run(0, r, mixed, true);
p.run(1, r, info(4, 20), false);
accesses = p.mapped()->reads;
p.run(0, r, f, true); p.run(1, r, info(4, 20), true);
assert(p.mapped()->reads == accesses); // both interleaved stages hit CPU keys
for (size_t i = 0; i < 5; ++i) {
r.buffers[20].second++; p.run(1, r, info(4, 20), false);
}
accesses = p.mapped()->reads;
p.run(0, r, f, true);
assert(p.mapped()->reads == accesses + 1); // eviction retains mapped fallback
Check padding;
padding.run(0, r, info(1), false);
r.buffers[1] = {resource, uint64_t(0xa5a5a5a5a5a5a5a5ULL - resource->gpuAddress())};
accesses = padding.mapped()->reads;
padding.run(0, r, info(2), true); // odd -> even reads real padding
assert(padding.mapped()->reads == accesses + 1);
r.buffers[1].second++; padding.run(0, r, info(2), false);
accesses = padding.mapped()->reads;
padding.run(0, r, info(1), true); // even -> odd needs only cached prefix
assert(padding.mapped()->reads == accesses);
padding.run(0, r, info(3), false);
Check large;
for (size_t count : {size_t(64), size_t(65), size_t(150), size_t(32767), size_t(32768)}) {
large.run(0, r, info(count), false);
large.run(0, r, info(count), true);
}
r.buffers[64].second++; large.run(0, r, info(65), false);
large.run(1, r, info(8), false, nullptr, false);
large.run(1, r, info(8), true);
Check missing;
FunctionResources empty;
missing.run(0, empty, info(2, 999), false);
missing.run(0, empty, info(2, 999), true);
missing.device->fallback++; missing.run(0, empty, info(2, 999), false);
ResolvedFunctionResources resolved;
resolved.buffers.resize(r.buffers.size()); resolved.buffers[0].value = resource.get();
missing.run(1, r, info(1), false, &resolved);
missing.run(1, r, info(1), true, &resolved);
resolved.buffers[0].value = nullptr;
missing.run(1, r, info(1), false, &resolved);
Check roll;
roll.run(0, r, info(2), false); roll.run(1, r, info(2, 3), false);
auto oldChunk = roll.pool.chunk;
roll.pool.used = 256*1024;
r.buffers[0].second++; roll.run(0, r, info(2), false);
assert(roll.pool.chunk != oldChunk && roll.keep.size() == 2);
// Old offset 256 must not supply a stale key for untouched new-chunk bytes.
roll.tables[1] = {roll.tables[0].buffer, 256, 16};
roll.run(1, r, info(2, 3), false); roll.run(1, r, info(2, 3), true);
enabled = false; roll.run(1, r, info(2, 3), false); enabled = true;
Check guard;
guard.run(0, r, info(0), false); guard.run(0, r, info(0), true);
auto id = guard.tables[0].buffer;
guard.tables[0] = {id, 256*1024, 0}; guard.run(0, r, info(0), true);
guard.tables[0] = {id, 256*1024+1, 0}; guard.run(0, r, info(0), false);
accesses = guard.mapped()->reads;
guard.tables[0] = {id, 256*1024-8, 16}; guard.run(0, r, info(1), false);
assert(guard.mapped()->reads == accesses + 1); // write only; no invalid read
guard.tables[0].buffer += 100; guard.run(0, r, info(1), false);
guard.tables[0].range = 32; guard.run(0, r, info(1), false);
}