#include "child_process.h" #include "kernel_context.h" #include "shared_file.h" #include "text.h" #include #include #include namespace raven { namespace { constexpr uint64_t current_thread_pseudo = UINT64_MAX - 1; constexpr uint32_t wait_timeout = 0x102, wait_failed = UINT32_MAX, wait_io_completion = 0xc0, wait_abandoned = 0x80; // A mutex lives in a block of shared memory when it has a name, so processes of the prefix contend for it; an owner is a process and a thread. struct MutexState { std::atomic owner{0}; std::atomic recursion{0}; }; class MutexObject : public KernelObject { public: std::u16string_view type_name() const override { return u"Mutant"; } uint64_t me(uint32_t thread) const { return shared ? (uint64_t(::getpid()) << 32) | thread : thread; } int signaled(uint32_t thread) const override { const auto holder = state->owner.load(); return holder == 0 || holder == me(thread); } bool try_consume(uint32_t thread) override { const auto self = me(thread); if (state->owner.load() == self) { ++state->recursion; return true; } uint64_t free = 0; if (!state->owner.compare_exchange_strong(free, self)) return false; state->recursion = 1; return true; } void consume(uint32_t thread) override { try_consume(thread); } MutexState local; MutexState *state = &local; std::shared_ptr shared; }; struct SemaphoreState { std::atomic count{0}; int32_t maximum = 0; }; class SemaphoreObject : public KernelObject { public: std::u16string_view type_name() const override { return u"Semaphore"; } int signaled(uint32_t) const override { return state->count.load() > 0; } bool try_consume(uint32_t) override { auto current = state->count.load(); while (current > 0) if (state->count.compare_exchange_weak(current, current - 1)) return true; return false; } void consume(uint32_t thread) override { try_consume(thread); } SemaphoreState local; SemaphoreState *state = &local; std::shared_ptr shared; }; // A named event: its state is shared memory, so a program in another process of the prefix sees it set. struct EventState { std::atomic signaled{0}; uint32_t manual = 0; }; class SharedEventObject : public KernelObject { public: std::u16string_view type_name() const override { return u"Event"; } int signaled(uint32_t) const override { return state->signaled.load() ? 1 : 0; } bool try_consume(uint32_t) override { return state->manual || state->signaled.exchange(0) == 1; } void consume(uint32_t thread) override { try_consume(thread); } int set_state(bool value) override { const int previous = int(state->signaled.exchange(value ? 1 : 0)); if (value) announce_shared_change(); return previous; } EventState *state = nullptr; std::shared_ptr shared; }; // A registered wait: the callback runs on a guest thread once the object is signaled or the time runs out. class WaitRegistration : public KernelObject { public: uint64_t handle = 0, callback = 0, context = 0; uint32_t timeout = 0, flags = 0; std::chrono::steady_clock::time_point deadline; bool active = true; std::shared_ptr running; }; class WorkObject : public KernelObject { public: uint64_t callback = 0, parameter = 0; std::vector> running; }; } void register_thread_api(ApiRegistry ®istry, KernelContext &context) { auto &threads = context.threads; auto &objects = context.objects; // Thread handles are per object; one thread object per guest thread keeps handle identity stable. auto handle_of = std::make_shared>>(); const auto thread_from = [&threads, &objects](uint64_t handle) -> std::shared_ptr { if (handle == current_thread_pseudo) return threads.find(threads.current_id()); const auto object = objects.object_as(handle); return object ? object->thread : nullptr; }; const auto run_apcs = [&context, &threads]() { auto &me = threads.current(); bool ran = false; while (!me.apcs.empty()) { const auto apc = me.apcs.front(); me.apcs.pop_front(); const auto arguments = apc.arguments.empty() ? std::vector{apc.parameter} : apc.arguments; const auto result = context.call(apc.routine, arguments); if (result.stop != NativeStop::returned) throw result; ran = true; } return ran; }; // Waits for any or all of the handles; returns the Windows wait code. const auto wait = [&objects, &threads, run_apcs](ApiCall &call, const std::vector &handles, bool all, uint32_t milliseconds, bool alertable) -> uint32_t { const uint32_t id = threads.current_id(); if (handles.empty() || handles.size() > 64) { call.set_last_error(87); return wait_failed; } std::vector resolved = handles; for (auto &handle : resolved) if (handle == current_thread_pseudo) { call.set_last_error(6); return wait_failed; } const auto states = [&]() { std::vector result; for (const auto handle : resolved) result.push_back(objects.signaled(handle, id)); return result; }; std::optional wake; if (milliseconds != UINT32_MAX) wake = std::chrono::steady_clock::now() + std::chrono::milliseconds(milliseconds); for (;;) { const auto current = states(); for (const auto state : current) if (state < 0) { call.set_last_error(6); return wait_failed; } if (all) { if (std::all_of(current.begin(), current.end(), [](int state) { return state == 1; })) { bool taken = true; for (const auto handle : resolved) taken = objects.try_consume(handle, id) && taken; if (taken) return 0; } } else { for (size_t index = 0; index < current.size(); ++index) if (current[index] == 1 && objects.try_consume(resolved[index], id)) return uint32_t(index); } if (alertable && !threads.current().apcs.empty() && run_apcs()) return wait_io_completion; if (milliseconds == 0 || (wake && std::chrono::steady_clock::now() >= *wake)) return wait_timeout; threads.block([&] { const auto now = states(); if (alertable && !threads.current().apcs.empty()) return true; return all ? std::all_of(now.begin(), now.end(), [](int state) { return state == 1; }) : std::any_of(now.begin(), now.end(), [](int state) { return state == 1; }); }, wake); } }; registry.add("WaitForSingleObject", 2, [wait](ApiCall &call) { call.ret(wait(call, {call[0]}, false, call.u32(1), false)); }); registry.add("WaitForSingleObjectEx", 3, [wait](ApiCall &call) { call.ret(wait(call, {call[0]}, false, call.u32(1), call.u32(2))); }); const auto multiple = [wait](ApiCall &call, bool alertable) { const uint32_t count = call.u32(0); if (count > 64 || !call[1]) { call.fail(87, wait_failed); return; } std::vector handles(count); for (uint32_t index = 0; index < count; ++index) handles[index] = call.load(call[1] + index * 8ULL); call.ret(wait(call, handles, call.u32(2), call.u32(3), alertable)); }; registry.add("WaitForMultipleObjects", 4, [multiple](ApiCall &call) { multiple(call, false); }); registry.add("WaitForMultipleObjectsEx", 5, [multiple](ApiCall &call) { multiple(call, call.u32(4)); }); // Waits for handles or for window input: the wait code one past the last handle reports a message. const auto message_wait = [&context, &objects, &threads](ApiCall &call, uint32_t count, uint64_t array, bool all, uint32_t milliseconds) { if (count > 63) { call.fail(87, wait_failed); return; } std::vector handles(count); for (uint32_t index = 0; index < count; ++index) handles[index] = call.load(array + index * 8ULL); const uint32_t id = threads.current_id(); std::optional wake; if (milliseconds != UINT32_MAX) wake = std::chrono::steady_clock::now() + std::chrono::milliseconds(milliseconds); const auto ready = [&]() -> std::optional { if (context.message_ready && context.message_ready(id)) return count; std::vector states; for (const auto handle : handles) states.push_back(objects.signaled(handle, id)); if (all && count && std::all_of(states.begin(), states.end(), [](int s) { return s == 1; })) { bool taken = true; for (const auto handle : handles) taken = objects.try_consume(handle, id) && taken; if (taken) return 0; } if (!all) for (size_t index = 0; index < states.size(); ++index) if (states[index] == 1 && objects.try_consume(handles[index], id)) return uint32_t(index); return std::nullopt; }; for (;;) { if (const auto code = ready()) { call.ret(*code); return; } if (milliseconds == 0 || (wake && std::chrono::steady_clock::now() >= *wake)) { call.ret(wait_timeout); return; } threads.block([&] { if (context.message_ready && context.message_ready(id)) return true; for (const auto handle : handles) if (objects.signaled(handle, id) == 1) return true; return false; }, wake); } }; registry.add("MsgWaitForMultipleObjects", 5, [message_wait](ApiCall &call) { message_wait(call, call.u32(0), call[1], call.u32(2), call.u32(3)); }); registry.add("MsgWaitForMultipleObjectsEx", 5, [message_wait](ApiCall &call) { message_wait(call, call.u32(0), call[1], call.u32(4) & 1, call.u32(2)); }); registry.add("SignalObjectAndWait", 4, [wait, &objects](ApiCall &call) { if (objects.signaled(call[0], 0) == -2) { call.fail(6, wait_failed); return; } call.ret(wait(call, {call[1]}, false, call.u32(2), call.u32(3))); }); registry.add("Sleep", 1, [&threads](ApiCall &call) { const uint32_t milliseconds = call.u32(0); if (!milliseconds) { threads.yield(); return; } std::optional wake; if (milliseconds != UINT32_MAX) wake = std::chrono::steady_clock::now() + std::chrono::milliseconds(milliseconds); threads.block([] { return false; }, wake); }); registry.add("SleepEx", 2, [&threads, run_apcs](ApiCall &call) { const uint32_t milliseconds = call.u32(0); const bool alertable = call.u32(1); if (alertable && run_apcs()) { call.ret(wait_io_completion); return; } if (!milliseconds) { threads.yield(); return; } std::optional wake; if (milliseconds != UINT32_MAX) wake = std::chrono::steady_clock::now() + std::chrono::milliseconds(milliseconds); threads.block([&threads, alertable] { return alertable && !threads.current().apcs.empty(); }, wake); if (alertable && run_apcs()) call.ret(wait_io_completion); }); registry.add("SwitchToThread", 0, [&threads](ApiCall &call) { call.ret(threads.yield()); }); registry.add("CreateThread", 6, [&, handle_of](ApiCall &call) { const uint32_t flags = call.u32(4); if (flags & ~(0x4U | 0x10000U)) { call.fail(87); return; } std::shared_ptr thread; try { thread = threads.create(call[2], call[3], call[1] ? call[1] : 1024 * 1024, flags & 4); } catch (const std::runtime_error &) { call.fail(8); return; } auto object = std::make_shared(thread); const auto made = objects.add_object(object); if (made.status) { threads.terminate(thread, 0); call.fail(8); return; } (*handle_of)[thread->id] = object; if (call[5]) call.store(call[5], thread->id); call.ret(made.value); }); registry.add("ExitThread", 1, [&threads](ApiCall &call) { threads.exit_current(call.u32(0)); }); registry.add("FreeLibraryAndExitThread", 2, [&threads](ApiCall &call) { threads.exit_current(call.u32(1)); }); registry.add("GetExitCodeThread", 2, [thread_from](ApiCall &call) { const auto thread = thread_from(call[0]); if (!thread) { call.fail(6); return; } call.store(call[1], thread->state == GuestThread::State::done ? thread->exit_code : 259); call.ret(1); }); registry.add("TerminateThread", 2, [thread_from, &threads](ApiCall &call) { const auto thread = thread_from(call[0]); if (!thread) { call.fail(6); return; } threads.terminate(thread, call.u32(1)); call.ret(1); }); registry.add("SuspendThread", 1, [thread_from](ApiCall &call) { const auto thread = thread_from(call[0]); if (!thread) { call.fail(6, UINT32_MAX); return; } call.ret(uint32_t(thread->suspend_count++)); }); registry.add("ResumeThread", 1, [thread_from, &objects](ApiCall &call) { // The main thread of a child that was started suspended runs when this opens its gate. if (const auto child = objects.object_as(call[0])) { call.ret(child->resume()); return; } const auto thread = thread_from(call[0]); if (!thread) { call.fail(6, UINT32_MAX); return; } const auto previous = thread->suspend_count; if (thread->suspend_count > 0) --thread->suspend_count; call.ret(uint32_t(previous)); }); // The registers of a thread as a CONTEXT (x64): the control and integer groups, from where the thread stopped. registry.add("GetThreadContext", 2, [thread_from, &threads](ApiCall &call) { if (call.pointer_width() == 4 || !call[1]) { call.fail(call[1] ? 50 : 87); return; } const auto thread = thread_from(call[0]); if (!thread) { call.fail(6); return; } const auto ®isters = thread->id == threads.current_id() ? call.process.context().registers : thread->snapshot.context.registers; const uint32_t flags = call.load(call[1] + 0x30); const auto put = [&](size_t at, uint64_t value) { call.store(call[1] + at, value); }; if (flags & 0x1) { call.store(call[1] + 0x38, uint16_t(registers.cs)); call.store(call[1] + 0x42, uint16_t(registers.ss)); call.store(call[1] + 0x44, uint32_t(registers.eflags)); put(0x98, registers.rsp); put(0xa0, registers.rbp); put(0xf8, registers.rip); } if (flags & 0x2) { put(0x78, registers.rax); put(0x80, registers.rcx); put(0x88, registers.rdx); put(0x90, registers.rbx); put(0xa8, registers.rsi); put(0xb0, registers.rdi); put(0xb8, registers.r8); put(0xc0, registers.r9); put(0xc8, registers.r10); put(0xd0, registers.r11); put(0xd8, registers.r12); put(0xe0, registers.r13); put(0xe8, registers.r14); put(0xf0, registers.r15); } call.ret(1); }); // A thread's description is a name the program gives it; it is kept per thread and handed back in memory the program frees with LocalFree. auto descriptions = std::make_shared>(); registry.add("SetThreadDescription", 2, [thread_from, descriptions](ApiCall &call) { const auto thread = thread_from(call[0]); if (!thread || !call[1]) { call.ret(thread ? 0x80070057U : 0x80070006U); return; } (*descriptions)[thread->id] = call.wide(call[1], 4096); call.ret(0); }); registry.add("GetThreadDescription", 2, [thread_from, descriptions, &context](ApiCall &call) { const auto thread = thread_from(call[0]); if (!thread || !call[1]) { call.ret(thread ? 0x80070057U : 0x80070006U); return; } const auto found = descriptions->find(thread->id); const std::u16string text = found == descriptions->end() ? std::u16string() : found->second; const auto memory = context.allocator.allocate((text.size() + 1) * 2, true); if (!memory) { call.ret(0x8007000eU); return; } call.write(memory, std::span(reinterpret_cast(text.data()), text.size() * 2)); call.store_pointer(call[1], memory); call.ret(0); }); registry.add("GetThreadPriorityBoost", 2, [](ApiCall &call) { if (call[1]) call.store(call[1], 0); call.ret(1); }); registry.add("SetThreadPriorityBoost", 2, [](ApiCall &call) { call.ret(1); }); registry.add("SetThreadInformation", 4, [](ApiCall &call) { call.ret(1); }); registry.add("GetThreadId", 1, [thread_from](ApiCall &call) { const auto thread = thread_from(call[0]); call.ret(thread ? thread->id : 0); if (!thread) call.set_last_error(6); }); registry.add("GetThreadPriority", 1, [thread_from](ApiCall &call) { const auto thread = thread_from(call[0]); if (!thread) { call.fail(6, 0x7fffffff); return; } call.ret(uint32_t(thread->priority)); }); registry.add("SetThreadPriority", 2, [thread_from](ApiCall &call) { const auto thread = thread_from(call[0]); if (!thread) { call.fail(6); return; } thread->priority = call.i32(1); call.ret(1); }); registry.add("SetThreadAffinityMask", 2, [](ApiCall &call) { call.ret(1); }); registry.add("SetThreadStackGuarantee", 1, [](ApiCall &call) { call.ret(1); }); registry.add("OpenThread", 3, [&threads, &objects, handle_of](ApiCall &call) { const auto thread = threads.find(call.u32(2)); if (!thread) { call.fail(87); return; } auto &object = (*handle_of)[thread->id]; if (!object) object = std::make_shared(thread); const auto made = objects.add_object(object); call.ret(made.status ? 0 : made.value); }); registry.add("QueueUserAPC", 3, [thread_from](ApiCall &call) { const auto thread = thread_from(call[1]); if (!thread) { call.fail(6); return; } thread->apcs.push_back({call[0], call[2]}); call.ret(1); }); // Named kernel objects are shared with every process of the prefix, through a block of shared memory; unnamed ones stay in the process. const auto fail_shared = [](ApiCall &call, uint32_t error) { call.fail(error == 8 ? 8 : error, 0); }; registry.add("CreateEventW", 4, [&objects, fail_shared](ApiCall &call) { if (!call[3]) { const auto made = objects.create_event(0x1f0003, call.u32(1) ? 0 : 1, call.u32(2) != 0); if (made.status) { call.fail(made.status == 0xc000009aU ? 4 : 87, 0); return; } call.set_last_error(0); call.ret(made.value); return; } const bool manual = call.u32(1) != 0, initial = call.u32(2) != 0; bool existed = false; uint32_t error = 0; const auto shared = SharedFile::open("event", call.wide(call[3], 259), sizeof(EventState), true, existed, error, [&](void *memory) { auto *state = new (memory) EventState(); state->manual = manual; state->signaled = initial ? 1 : 0; }); if (!shared) { fail_shared(call, error); return; } auto event = std::make_shared(); event->shared = shared; event->state = static_cast(shared->data); const auto made = objects.add_object(event); if (made.status) { call.fail(8, 0); return; } call.set_last_error(existed ? 183 : 0); call.ret(made.value); }); registry.add("OpenEventW", 3, [&objects, fail_shared](ApiCall &call) { if (!call[2]) { call.fail(87, 0); return; } bool existed = false; uint32_t error = 0; const auto shared = SharedFile::open("event", call.wide(call[2], 259), sizeof(EventState), false, existed, error); if (!shared) { fail_shared(call, error); return; } auto event = std::make_shared(); event->shared = shared; event->state = static_cast(shared->data); const auto made = objects.add_object(event); if (made.status) { call.fail(8, 0); return; } call.ret(made.value); }); // The interlocked operations act on one 32-bit word of the guest. Guest threads take turns, so the host needs no atomics of its own. registry.add("InterlockedIncrement", 1, [](ApiCall &call) { const auto value = call.load(call[0]) + 1; call.store(call[0], value); call.ret(uint32_t(value)); }); registry.add("InterlockedDecrement", 1, [](ApiCall &call) { const auto value = call.load(call[0]) - 1; call.store(call[0], value); call.ret(uint32_t(value)); }); registry.add("InterlockedExchange", 2, [](ApiCall &call) { const auto old = call.load(call[0]); call.store(call[0], call.u32(1)); call.ret(old); }); registry.add("InterlockedExchangeAdd", 2, [](ApiCall &call) { const auto old = call.load(call[0]); call.store(call[0], old + call.u32(1)); call.ret(old); }); registry.add("InterlockedCompareExchange", 3, [](ApiCall &call) { const auto old = call.load(call[0]); if (old == call.u32(2)) call.store(call[0], call.u32(1)); call.ret(old); }); // A 64-bit operand is two words on the stack of a 32-bit program, so the value is put together from them. registry.add("InterlockedCompareExchange64", 5, [](ApiCall &call) { const bool narrow = call.pointer_width() == 4; const uint64_t exchange = narrow ? (call[1] & 0xffffffffULL) | call[2] << 32 : call[1]; const uint64_t comparand = narrow ? (call[3] & 0xffffffffULL) | call[4] << 32 : call[2]; const auto old = call.load(call[0]); if (old == comparand) call.store(call[0], exchange); call.ret(old); }); // Mutexes and semaphores: with a name they are shared memory the processes of the prefix all map. const auto make_mutex = [&objects, &threads](ApiCall &call, uint64_t name_address, bool owned) { auto mutex = std::make_shared(); bool existed = false; if (name_address) { uint32_t error = 0; mutex->shared = SharedFile::open("mutex", call.wide(name_address, 259), sizeof(MutexState), true, existed, error, [](void *memory) { new (memory) MutexState(); }); if (!mutex->shared) { call.fail(error, 0); return; } mutex->state = static_cast(mutex->shared->data); } if (owned && !existed) mutex->try_consume(threads.current_id()); const auto made = objects.add_object(mutex); if (made.status) { call.fail(8); return; } call.set_last_error(existed ? 183 : 0); call.ret(made.value); }; registry.add("CreateMutexW", 3, [make_mutex](ApiCall &call) { make_mutex(call, call[2], call.u32(1) != 0); }); registry.add("CreateMutexExW", 4, [make_mutex](ApiCall &call) { make_mutex(call, call[1], (call.u32(2) & 1) != 0); }); registry.add("OpenMutexW", 3, [&objects](ApiCall &call) { if (!call[2]) { call.fail(87); return; } auto mutex = std::make_shared(); bool existed = false; uint32_t error = 0; mutex->shared = SharedFile::open("mutex", call.wide(call[2], 259), sizeof(MutexState), false, existed, error); if (!mutex->shared) { call.fail(error); return; } mutex->state = static_cast(mutex->shared->data); call.ret(objects.add_object(mutex).value); }); registry.add("ReleaseMutex", 1, [&objects, &threads](ApiCall &call) { const auto mutex = objects.object_as(call[0]); if (!mutex) { call.fail(6); return; } if (mutex->state->owner.load() != mutex->me(threads.current_id()) || mutex->state->recursion.load() <= 0) { call.fail(288); return; } if (--mutex->state->recursion == 0) { mutex->state->owner = 0; if (mutex->shared) announce_shared_change(); } call.ret(1); }); const auto make_semaphore = [&objects](ApiCall &call, int64_t initial, int64_t maximum, uint64_t name) { if (maximum <= 0 || initial < 0 || initial > maximum) { call.fail(87); return; } auto semaphore = std::make_shared(); bool existed = false; if (name) { uint32_t error = 0; semaphore->shared = SharedFile::open("semaphore", call.wide(name, 259), sizeof(SemaphoreState), true, existed, error, [&](void *memory) { auto *state = new (memory) SemaphoreState(); state->count = int32_t(initial); state->maximum = int32_t(maximum); }); if (!semaphore->shared) { call.fail(error); return; } semaphore->state = static_cast(semaphore->shared->data); } else { semaphore->state->count = int32_t(initial); semaphore->state->maximum = int32_t(maximum); } const auto made = objects.add_object(semaphore); if (made.status) { call.fail(8); return; } call.set_last_error(existed ? 183 : 0); call.ret(made.value); }; registry.add("CreateSemaphoreW", 4, [make_semaphore](ApiCall &call) { make_semaphore(call, call.i32(1), call.i32(2), call[3]); }); registry.add("CreateSemaphoreExW", 6, [make_semaphore](ApiCall &call) { make_semaphore(call, call.i32(1), call.i32(2), call[3]); }); registry.add("OpenSemaphoreW", 3, [&objects](ApiCall &call) { if (!call[2]) { call.fail(87); return; } auto semaphore = std::make_shared(); bool existed = false; uint32_t error = 0; semaphore->shared = SharedFile::open("semaphore", call.wide(call[2], 259), sizeof(SemaphoreState), false, existed, error); if (!semaphore->shared) { call.fail(error); return; } semaphore->state = static_cast(semaphore->shared->data); call.ret(objects.add_object(semaphore).value); }); registry.add("ReleaseSemaphore", 3, [&objects](ApiCall &call) { const auto semaphore = objects.object_as(call[0]); const int32_t amount = call.i32(1); if (!semaphore) { call.fail(6); return; } auto current = semaphore->state->count.load(); for (;;) { if (amount <= 0 || int64_t(current) + amount > semaphore->state->maximum) { call.fail(298); return; } if (semaphore->state->count.compare_exchange_weak(current, current + amount)) break; } if (semaphore->shared) announce_shared_change(); if (call[2]) call.store(call[2], current); call.ret(1); }); // Thread pool work items run on short-lived guest threads; waiting on them joins those threads. registry.add("CreateThreadpoolWork", 3, [&objects](ApiCall &call) { auto work = std::make_shared(); work->callback = call[0]; work->parameter = call[1]; const auto made = objects.add_object(work); call.ret(made.status ? 0 : made.value); }); registry.add("SubmitThreadpoolWork", 1, [&objects, &threads, &context](ApiCall &call) { const auto work = objects.object_as(call[0]); if (!work) return; // TP_CALLBACK_INSTANCE is opaque to callbacks; the work handle itself stands in for it. const auto instance = context.allocator.allocate(64); const auto thread = threads.create(work->callback, work->parameter, 1024 * 1024, false); thread->arguments = {instance, work->parameter, call[0]}; work->running.push_back(thread); }); registry.add("WaitForThreadpoolWorkCallbacks", 2, [&objects, &threads](ApiCall &call) { const auto work = objects.object_as(call[0]); if (!work) return; threads.block([work] { return std::all_of(work->running.begin(), work->running.end(), [](const auto &thread) { return thread->state == GuestThread::State::done; }); }, std::nullopt); }); registry.add("CloseThreadpoolWork", 1, [&objects](ApiCall &call) { objects.close(call[0]); }); // Registered waits are checked whenever every thread waits; a satisfied one starts its callback on a new guest thread. auto registrations = std::make_shared>>(); threads.add_pump([registrations, &objects, &threads] { const auto now = std::chrono::steady_clock::now(); for (const auto &wait : *registrations) { if (!wait->active || (wait->running && wait->running->state != GuestThread::State::done)) continue; const bool signaled = objects.signaled(wait->handle, 0) == 1; const bool expired = wait->timeout != UINT32_MAX && now >= wait->deadline; if (!signaled && !expired) continue; if (signaled && !objects.try_consume(wait->handle, 0)) continue; const auto thread = threads.create(wait->callback, wait->context, 1024 * 1024, false); thread->arguments = {wait->context, signaled ? 0u : 1u}; wait->running = thread; if (wait->flags & 0x8) wait->active = false; else wait->deadline = now + std::chrono::milliseconds(wait->timeout); } }); threads.add_external([registrations] { return std::any_of(registrations->begin(), registrations->end(), [](const auto &wait) { return wait->active; }); }); const auto register_wait = [&objects, registrations](ApiCall &call) { if (!call[0] || !call[2]) { call.fail(87, 0); return; } const auto copy = objects.duplicate(call[1]); if (copy.status) { call.fail(6, 0); return; } auto wait = std::make_shared(); wait->handle = copy.value; wait->callback = call[2]; wait->context = call[3]; wait->timeout = call.u32(4); wait->flags = call.u32(5); wait->deadline = std::chrono::steady_clock::now() + std::chrono::milliseconds(wait->timeout); const auto made = objects.add_object(wait); if (made.status) { objects.close(copy.value); call.fail(8, 0); return; } registrations->push_back(wait); call.store_pointer(call[0], made.value); call.ret(1); }; registry.add("RegisterWaitForSingleObject", 6, register_wait); const auto unregister_wait = [&objects, &threads, registrations](ApiCall &call, bool drain) { const auto wait = objects.object_as(call[0]); if (!wait) { call.fail(6); return; } wait->active = false; // A caller that passes INVALID_HANDLE_VALUE waits for a callback that is still running. if (drain && call[1] == UINT64_MAX && wait->running) threads.block([wait] { return wait->running->state == GuestThread::State::done; }, std::nullopt); registrations->erase(std::remove(registrations->begin(), registrations->end(), wait), registrations->end()); objects.close(wait->handle); objects.close(call[0]); if (drain && call[1] && call[1] != UINT64_MAX) objects.set_event(call[1], true); call.ret(1); }; registry.add("UnregisterWait", 1, [unregister_wait](ApiCall &call) { unregister_wait(call, false); }); registry.add("UnregisterWaitEx", 2, [unregister_wait](ApiCall &call) { unregister_wait(call, true); }); } }