Files
raven/scripts/native-d3d12-textured.py

48 lines
2.5 KiB
Python

#!/usr/bin/env python3
"""Draw the textured, tinted, depth tested scene with Direct3D 12 through vkd3d-proton on Raven and compare the read-back pixels with a software rendering.
testdata/d3d12/textured.exe uploads a texture through an upload buffer, binds it and a sampler with descriptor tables, passes the tint as root
constants and uses a depth buffer; check-d3d11-textured.py renders the same scene independently (the Direct3D 11 workload draws the same one).
With the extra argument "gpu" the host's default Vulkan driver is used instead of llvmpipe.
usage: native-d3d12-textured.py RAVEN TEXTURED_EXE VKD3D_PE64_DIRECTORY DXVK_PE64_DIRECTORY WORKDIR [gpu]
"""
from pathlib import Path
import os
import shutil
import subprocess
import sys
def main():
raven, workload, vkd3d, dxvk, work = map(Path, sys.argv[1:6])
gpu = len(sys.argv) > 6 and sys.argv[6] == "gpu"
shutil.rmtree(work, ignore_errors=True)
run, prefix = work / "run", work / "prefix"
run.mkdir(parents=True)
for name in ("d3d12.dll", "d3d12core.dll"):
shutil.copy(vkd3d / name, run / name)
shutil.copy(dxvk / "dxgi.dll", run / "dxgi.dll")
shutil.copy(workload, run / "textured.exe")
env = os.environ | {"RAVEN_PREFIX": str(prefix)}
lavapipe = Path("/usr/share/vulkan/icd.d/lvp_icd.json")
if not gpu and "VK_DRIVER_FILES" not in env and lavapipe.exists():
env["VK_DRIVER_FILES"] = str(lavapipe)
result = subprocess.run([str(raven), "--run-process", "--execution=native", "--timeout-ms=250000", str(run / "textured.exe")],
capture_output=True, text=True, timeout=280, env=env, cwd=run)
drive = prefix / "drive_c"
report = (drive / "textured12.txt").read_text() if (drive / "textured12.txt").exists() else "missing"
if result.returncode or report != "OK":
raise SystemExit(f"D3D12 workload did not finish: exit {result.returncode}, report {report!r}, {result.stderr[-300:]!r}")
check = subprocess.run([sys.executable, "-I", str(Path(__file__).with_name("check-d3d11-textured.py")), str(drive / "textured12.raw")],
capture_output=True, text=True, timeout=120)
sys.stdout.write(check.stdout)
if check.returncode:
raise SystemExit(check.stderr.strip() or "the Direct3D 12 textured scene does not match the reference")
print("a Direct3D 12 textured scene (descriptor tables, sampler, root constants, depth) executed through vkd3d-proton matches the reference")
if __name__ == "__main__":
main()