Files
raven/pkg/ntapi/handler.go
T

1284 lines
32 KiB
Go

package ntapi
import (
"encoding/binary"
"fmt"
"runtime"
"strings"
"time"
"github.com/mirkobrombin/go-vm/pkg/mmu"
)
// NTSTATUS codes.
const (
StatusSuccess uint32 = 0x00000000
StatusInformationLength uint32 = 0x00000004
StatusBufferOverflow uint32 = 0x80000005
StatusNoMoreEntries uint32 = 0x8000001A
StatusNoMoreFiles uint32 = 0x80000006
StatusObjectNameNotFound uint32 = 0xC0000034
StatusObjectNameInvalid uint32 = 0xC0000033
StatusObjectPathNotFound uint32 = 0xC000003A
StatusNotImplemented uint32 = 0xC0000002
StatusInvalidHandle uint32 = 0xC0000008
StatusInvalidParameter uint32 = 0xC000000D
StatusAccessDenied uint32 = 0xC0000022
StatusBufferTooSmall uint32 = 0xC0000023
StatusNoSuchFile uint32 = 0xC000000F
StatusNoMemory uint32 = 0xC0000017
StatusObjectTypeMismatch uint32 = 0xC0000024
StatusKeyNotFound uint32 = 0xC0000225
StatusPending uint32 = 0x00000103
StatusTimeout uint32 = 0x00000102
StatusWait0 uint32 = 0x00000000
StatusAlerted uint32 = 0x00000101
StatusProcessIsTerminating uint32 = 0xC000010A
)
// File access and creation flags.
const (
fileSupersede = 0x00000000
fileOpen = 0x00000001
fileCreate = 0x00000002
fileOpenIf = 0x00000003
fileOverwrite = 0x00000004
fileOverwriteIf = 0x00000005
fileDirectoryFile = 0x00000001
fileNonDirectoryFile = 0x00000040
fileSynchronousIoNonalert = 0x00000020
)
// FileInformationClass values.
const (
fileBasicInformation = 4
fileStandardInformation = 5
fileNameInformation = 9
filePositionInformation = 14
fileDispositionInformation = 13
fileBothDirectoryInformation = 3
fileAllInformation = 18
)
// ======================== FILE I/O ========================
func handleNtCreateFile(ctx *TrapContext) uint32 {
// NtCreateFile(FileHandle*, DesiredAccess, ObjectAttributes*, IoStatusBlock*,
// AllocationSize*, FileAttributes, ShareAccess, CreateDisposition,
// CreateOptions, EaBuffer*, EaLength)
handlePtr := ctx.Arg(0)
_ = ctx.Arg(1) // desiredAccess
objAttr := ctx.Arg(2)
ioStatus := ctx.Arg(3)
createDisp := ctx.Arg(5) // stack arg
createOpts := ctx.Arg(6) // stack arg
path, err := ResolveObjectPath(ctx, objAttr)
if err != nil {
return StatusObjectPathNotFound
}
if ctx.Trace {
fmt.Printf(" NtCreateFile: path=%q disp=%d opts=0x%x\n", path, createDisp, createOpts)
}
isDir := createOpts&fileDirectoryFile != 0
// Map CreateDisposition to VFS open flags
flags := 0 // O_RDWR
switch uint32(createDisp) {
case fileOpen:
flags = 0 // open existing
case fileCreate:
flags = 0x40 | 0x80 // O_CREAT | O_EXCL
case fileOpenIf:
flags = 0x40 // O_CREAT
case fileOverwrite, fileOverwriteIf, fileSupersede:
flags = 0x40 | 0x200 // O_CREAT | O_TRUNC
}
if isDir {
// Create directory if needed
ctx.FS.MkdirAll(path)
}
fd, vfsErr := ctx.FS.OpenAt(-100, path, flags, 0644)
if vfsErr != nil {
if strings.Contains(vfsErr.Error(), "not found") || strings.Contains(vfsErr.Error(), "no such") {
return StatusObjectNameNotFound
}
return StatusAccessDenied
}
fh := &FileHandle{FD: fd, Path: path}
h := ctx.Handles.Alloc(fh)
// Write handle to caller
ctx.Mem.Write64(handlePtr, uint64(h))
// IO_STATUS_BLOCK: Status=0, Information=FILE_OPENED (1) or FILE_CREATED (2)
if ioStatus != 0 {
ctx.Mem.Write32(ioStatus, StatusSuccess)
info := uint64(1) // FILE_OPENED
if uint32(createDisp) == fileCreate || uint32(createDisp) == fileOpenIf {
info = 2 // FILE_CREATED
}
ctx.Mem.Write64(ioStatus+8, info)
}
return StatusSuccess
}
func handleNtOpenFile(ctx *TrapContext) uint32 {
// Same as NtCreateFile but with fewer params
return handleNtCreateFile(ctx)
}
func handleNtReadFile(ctx *TrapContext) uint32 {
// NtReadFile(FileHandle, Event, ApcRoutine, ApcContext, IoStatusBlock*, Buffer, Length, ByteOffset*, Key*)
fileHandle := Handle(ctx.Arg(0))
ioStatus := ctx.Arg(1) // actually arg4, but Windows ABI
bufAddr := ctx.Arg(2)
length := ctx.Arg(3)
// Re-read from stack for proper positioning
fh := ctx.Handles.GetFile(fileHandle)
if fh == nil {
return StatusInvalidHandle
}
buf := make([]byte, length)
n, err := ctx.FS.Read(fh.FD, buf)
if err != nil {
return StatusNoSuchFile
}
ctx.Mem.WriteBytes(bufAddr, buf[:n])
if ioStatus != 0 {
ctx.Mem.Write32(ioStatus, StatusSuccess)
ctx.Mem.Write64(ioStatus+8, uint64(n))
}
return StatusSuccess
}
func handleNtWriteFile(ctx *TrapContext) uint32 {
fileHandle := Handle(ctx.Arg(0))
ioStatus := ctx.Arg(1)
bufAddr := ctx.Arg(2)
length := ctx.Arg(3)
// Handle standard output/error pseudo-handles
if uint64(fileHandle) == 0xFFFFFFF5 || uint64(fileHandle) == 0xFFFFFFF4 {
data, err := ctx.Mem.ReadBytes(bufAddr, int(length))
if err != nil {
return StatusInvalidParameter
}
fd := 1
if uint64(fileHandle) == 0xFFFFFFF4 {
fd = 2
}
ctx.FS.Write(fd, data)
if ioStatus != 0 {
ctx.Mem.Write32(ioStatus, StatusSuccess)
ctx.Mem.Write64(ioStatus+8, length)
}
return StatusSuccess
}
fh := ctx.Handles.GetFile(fileHandle)
if fh == nil {
return StatusInvalidHandle
}
data, err := ctx.Mem.ReadBytes(bufAddr, int(length))
if err != nil {
return StatusInvalidParameter
}
n, writeErr := ctx.FS.Write(fh.FD, data)
if writeErr != nil {
return StatusAccessDenied
}
if ioStatus != 0 {
ctx.Mem.Write32(ioStatus, StatusSuccess)
ctx.Mem.Write64(ioStatus+8, uint64(n))
}
return StatusSuccess
}
func handleNtClose(ctx *TrapContext) uint32 {
handle := Handle(ctx.Arg(0))
// Check if it's a file handle and close the VFS fd
fh := ctx.Handles.GetFile(handle)
if fh != nil {
ctx.FS.Close(fh.FD)
}
if !ctx.Handles.Close(handle) {
return StatusInvalidHandle
}
return StatusSuccess
}
func handleNtQueryInformationFile(ctx *TrapContext) uint32 {
fileHandle := Handle(ctx.Arg(0))
ioStatus := ctx.Arg(1)
buffer := ctx.Arg(2)
length := ctx.Arg(3)
fh := ctx.Handles.GetFile(fileHandle)
if fh == nil {
return StatusInvalidHandle
}
node := ctx.FS.Stat(fh.FD)
if node == nil {
return StatusNoSuchFile
}
_ = length
// We return FileStandardInformation by default (most commonly requested)
// AllocationSize (8) + EndOfFile (8) + NumberOfLinks (4) + DeletePending (1) + Directory (1)
if buffer != 0 {
ctx.Mem.Write64(buffer+0, uint64(node.Size)) // AllocationSize
ctx.Mem.Write64(buffer+8, uint64(node.Size)) // EndOfFile
ctx.Mem.Write32(buffer+16, node.Nlink) // NumberOfLinks
dir := uint8(0)
if node.IsDir {
dir = 1
}
ctx.Mem.Write8(buffer+20, 0) // DeletePending
ctx.Mem.Write8(buffer+21, dir) // Directory
}
if ioStatus != 0 {
ctx.Mem.Write32(ioStatus, StatusSuccess)
ctx.Mem.Write64(ioStatus+8, 24)
}
return StatusSuccess
}
func handleNtSetInformationFile(ctx *TrapContext) uint32 {
return StatusSuccess // stub
}
func handleNtQueryDirectoryFile(ctx *TrapContext) uint32 {
fileHandle := Handle(ctx.Arg(0))
_ = ctx.Arg(1) // ioStatus
buffer := ctx.Arg(2)
length := ctx.Arg(3)
fh := ctx.Handles.GetFile(fileHandle)
if fh == nil {
return StatusInvalidHandle
}
entries := ctx.FS.Getdents64(fh.FD)
if len(entries) == 0 {
return StatusNoMoreFiles
}
// Write FileBothDirectoryInformation entries
offset := uint64(0)
for i, entry := range entries {
nameUTF16 := encodeUTF16LE(entry.Name)
entrySize := uint64(104 + len(nameUTF16)) // base struct + filename
entrySize = (entrySize + 7) & ^uint64(7) // align to 8
if offset+entrySize > length {
break
}
addr := buffer + offset
// NextEntryOffset
if i < len(entries)-1 {
ctx.Mem.Write32(addr+0, uint32(entrySize))
} else {
ctx.Mem.Write32(addr+0, 0) // last entry
}
// FileIndex
ctx.Mem.Write32(addr+4, uint32(i))
// EndOfFile
ctx.Mem.Write64(addr+40, uint64(entry.Size))
// AllocationSize
ctx.Mem.Write64(addr+48, uint64(entry.Size))
// FileAttributes
attrs := uint32(0x80) // FILE_ATTRIBUTE_NORMAL
if entry.IsDir {
attrs = 0x10 // FILE_ATTRIBUTE_DIRECTORY
}
ctx.Mem.Write32(addr+56, attrs)
// FileNameLength
ctx.Mem.Write32(addr+60, uint32(len(nameUTF16)))
// FileName (at offset 104)
ctx.Mem.WriteBytes(addr+104, nameUTF16)
offset += entrySize
}
return StatusSuccess
}
func handleNtQueryVolumeInformationFile(ctx *TrapContext) uint32 {
return StatusSuccess // stub
}
func handleNtDeleteFile(ctx *TrapContext) uint32 {
return StatusNotImplemented
}
func handleNtFlushBuffersFile(ctx *TrapContext) uint32 {
return StatusSuccess
}
func handleNtDeviceIoControlFile(ctx *TrapContext) uint32 {
fileHandle := Handle(ctx.Arg(0))
_ = ctx.Arg(1) // Event
ioStatus := ctx.Arg(3)
// Read IOCTL code from stack (arg 4)
ioctlCode := uint32(ctx.Arg(4))
_ = fileHandle
if ctx.Trace {
fmt.Printf(" NtDeviceIoControlFile: handle=0x%x ioctl=0x%08x\n", fileHandle, ioctlCode)
}
// Console IOCTLs
const (
ctlCodeGetMode = 0x500000 // pseudo: GetConsoleMode
ctlCodeSetMode = 0x500004 // pseudo: SetConsoleMode
)
switch ioctlCode {
case ctlCodeGetMode:
// Return a default console mode
outBuf := ctx.Arg(6) // stack arg
if outBuf != 0 {
ctx.Mem.Write32(outBuf, 0x0007) // ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT
}
case ctlCodeSetMode:
// Accept silently
default:
// Unknown IOCTL - succeed silently to avoid blocking apps
}
if ioStatus != 0 {
ctx.Mem.Write32(ioStatus, StatusSuccess)
ctx.Mem.Write64(ioStatus+8, 0)
}
return StatusSuccess
}
func handleNtCreateSection(ctx *TrapContext) uint32 {
handlePtr := ctx.Arg(0)
_ = ctx.Arg(1) // DesiredAccess
_ = ctx.Arg(2) // ObjectAttributes
maxSizePtr := ctx.Arg(3)
var maxSize uint64
if maxSizePtr != 0 {
maxSize, _ = ctx.Mem.Read64(maxSizePtr)
}
if maxSize == 0 {
maxSize = mmu.PageSize
}
sec := &SectionHandle{
Size: maxSize,
Perms: mmu.PermRead | mmu.PermWrite,
}
h := ctx.Handles.Alloc(sec)
ctx.Mem.Write64(handlePtr, uint64(h))
return StatusSuccess
}
func handleNtMapViewOfSection(ctx *TrapContext) uint32 {
sectionHandle := Handle(ctx.Arg(0))
_ = ctx.Arg(1) // ProcessHandle
baseAddrPtr := ctx.Arg(2)
_ = ctx.Arg(3) // ZeroBits
sec := ctx.Handles.GetSection(sectionHandle)
if sec == nil {
return StatusInvalidHandle
}
size := sec.Size
if size == 0 {
size = mmu.PageSize
}
size = (size + mmu.PageSize - 1) & mmu.PageMask
addr := ctx.Mem.Mmap(0, size, sec.Perms)
if baseAddrPtr != 0 {
ctx.Mem.Write64(baseAddrPtr, addr)
}
return StatusSuccess
}
func handleNtUnmapViewOfSection(ctx *TrapContext) uint32 {
_ = ctx.Arg(0) // ProcessHandle
baseAddr := ctx.Arg(1)
if baseAddr != 0 {
ctx.Mem.Munmap(baseAddr, mmu.PageSize)
}
return StatusSuccess
}
// ======================== REGISTRY ========================
func handleNtOpenKey(ctx *TrapContext) uint32 {
handlePtr := ctx.Arg(0)
_ = ctx.Arg(1) // desiredAccess
objAttr := ctx.Arg(2)
_, name, _, err := ReadObjectAttributes(ctx, objAttr)
if err != nil {
return StatusObjectNameInvalid
}
key := ctx.Reg.OpenKey(name)
if key == nil {
if ctx.Trace {
fmt.Printf(" NtOpenKey: NOT FOUND: %q\n", name)
}
return StatusKeyNotFound
}
h := ctx.Handles.Alloc(&RegistryKeyHandle{Key: key})
ctx.Mem.Write64(handlePtr, uint64(h))
if ctx.Trace {
fmt.Printf(" NtOpenKey: opened %q → handle=0x%x\n", name, h)
}
return StatusSuccess
}
func handleNtOpenKeyEx(ctx *TrapContext) uint32 {
return handleNtOpenKey(ctx)
}
func handleNtCreateKey(ctx *TrapContext) uint32 {
handlePtr := ctx.Arg(0)
_ = ctx.Arg(1) // desiredAccess
objAttr := ctx.Arg(2)
_, name, _, err := ReadObjectAttributes(ctx, objAttr)
if err != nil {
return StatusObjectNameInvalid
}
key := ctx.Reg.CreateKey(name)
h := ctx.Handles.Alloc(&RegistryKeyHandle{Key: key})
ctx.Mem.Write64(handlePtr, uint64(h))
return StatusSuccess
}
func handleNtQueryValueKey(ctx *TrapContext) uint32 {
keyHandle := Handle(ctx.Arg(0))
valueNameAddr := ctx.Arg(1) // PUNICODE_STRING
_ = ctx.Arg(2) // KeyValueInformationClass
buffer := ctx.Arg(3) // stack arg 0
rk := ctx.Handles.GetRegKey(keyHandle)
if rk == nil {
return StatusInvalidHandle
}
valueName, err := ReadUnicodeString(ctx.Mem, valueNameAddr)
if err != nil {
return StatusObjectNameInvalid
}
val, ok := rk.Key.Values[valueName]
if !ok {
// Case-insensitive search
for k, v := range rk.Key.Values {
if strings.EqualFold(k, valueName) {
val = v
ok = true
break
}
}
}
if !ok {
return StatusObjectNameNotFound
}
if buffer != 0 {
// KEY_VALUE_PARTIAL_INFORMATION: TitleIndex(4) + Type(4) + DataLength(4) + Data
ctx.Mem.Write32(buffer+0, 0) // TitleIndex
ctx.Mem.Write32(buffer+4, val.Type) // Type
ctx.Mem.Write32(buffer+8, uint32(len(val.Data))) // DataLength
ctx.Mem.WriteBytes(buffer+12, val.Data) // Data
}
return StatusSuccess
}
func handleNtSetValueKey(ctx *TrapContext) uint32 {
keyHandle := Handle(ctx.Arg(0))
valueNameAddr := ctx.Arg(1)
_ = ctx.Arg(2) // TitleIndex
valType := uint32(ctx.Arg(3))
rk := ctx.Handles.GetRegKey(keyHandle)
if rk == nil {
return StatusInvalidHandle
}
valueName, err := ReadUnicodeString(ctx.Mem, valueNameAddr)
if err != nil {
return StatusObjectNameInvalid
}
// Stack args: DataPtr and DataSize
// For now, accept the write but we can't easily read stack args beyond 3
rk.Key.Values[valueName] = &RegistryValue{
Name: valueName,
Type: valType,
Data: nil, // simplified
}
return StatusSuccess
}
func handleNtDeleteKey(ctx *TrapContext) uint32 {
return StatusSuccess
}
func handleNtDeleteValueKey(ctx *TrapContext) uint32 {
return StatusSuccess
}
func handleNtEnumerateKey(ctx *TrapContext) uint32 {
keyHandle := Handle(ctx.Arg(0))
index := uint32(ctx.Arg(1))
_ = ctx.Arg(2) // KeyInformationClass
buffer := ctx.Arg(3)
rk := ctx.Handles.GetRegKey(keyHandle)
if rk == nil {
return StatusInvalidHandle
}
names := ctx.Reg.EnumerateKeys(rk.Key)
if int(index) >= len(names) {
return StatusNoMoreEntries
}
name := names[index]
child := rk.Key.Children[strings.ToUpper(name)]
if child != nil {
name = child.Name // use original case
}
// KEY_BASIC_INFORMATION
if buffer != 0 {
nameUTF16 := encodeUTF16LE(name)
ctx.Mem.Write64(buffer+0, 0) // LastWriteTime
ctx.Mem.Write32(buffer+8, 0) // TitleIndex
ctx.Mem.Write32(buffer+12, uint32(len(nameUTF16))) // NameLength
ctx.Mem.WriteBytes(buffer+16, nameUTF16) // Name
}
return StatusSuccess
}
func handleNtEnumerateValueKey(ctx *TrapContext) uint32 {
keyHandle := Handle(ctx.Arg(0))
index := uint32(ctx.Arg(1))
_ = ctx.Arg(2) // KeyValueInformationClass
buffer := ctx.Arg(3)
rk := ctx.Handles.GetRegKey(keyHandle)
if rk == nil {
return StatusInvalidHandle
}
names := ctx.Reg.EnumerateValues(rk.Key)
if int(index) >= len(names) {
return StatusNoMoreEntries
}
val := rk.Key.Values[names[index]]
if val == nil {
return StatusNoMoreEntries
}
// KEY_VALUE_BASIC_INFORMATION
if buffer != 0 {
nameUTF16 := encodeUTF16LE(val.Name)
ctx.Mem.Write32(buffer+0, 0) // TitleIndex
ctx.Mem.Write32(buffer+4, val.Type) // Type
ctx.Mem.Write32(buffer+8, uint32(len(nameUTF16))) // NameLength
ctx.Mem.WriteBytes(buffer+12, nameUTF16)
}
return StatusSuccess
}
func handleNtQueryKey(ctx *TrapContext) uint32 {
return StatusSuccess
}
// ======================== PROCESS / THREAD ========================
func handleNtQueryInformationProcess(ctx *TrapContext) uint32 {
// ProcessHandle, ProcessInformationClass, ProcessInformation, ProcessInformationLength, ReturnLength
_ = ctx.Arg(0) // handle (-1 = current process)
infoClass := uint32(ctx.Arg(1))
buffer := ctx.Arg(2)
_ = ctx.Arg(3) // length
switch infoClass {
case 0: // ProcessBasicInformation
if buffer != 0 {
ctx.Mem.Write32(buffer+0, 0) // ExitStatus
ctx.Mem.Write64(buffer+8, ctx.State.PEBAddr) // PebBaseAddress
ctx.Mem.Write64(buffer+16, 0) // AffinityMask
ctx.Mem.Write32(buffer+24, 0) // BasePriority
ctx.Mem.Write64(buffer+28, uint64(ctx.State.TEBAddr)) // UniqueProcessId
ctx.Mem.Write64(buffer+36, 0) // InheritedFromUniqueProcessId
}
case 36: // ProcessImageFileName
if buffer != 0 {
imgPath := `\Device\HarddiskVolume1\program.exe`
utf16 := encodeUTF16LE(imgPath)
// UNICODE_STRING
ctx.Mem.Write16(buffer+0, uint16(len(utf16)))
ctx.Mem.Write16(buffer+2, uint16(len(utf16)+2))
ctx.Mem.Write64(buffer+8, buffer+16)
ctx.Mem.WriteBytes(buffer+16, utf16)
}
default:
return StatusNotImplemented
}
return StatusSuccess
}
func handleNtQueryInformationThread(ctx *TrapContext) uint32 {
return StatusSuccess // stub
}
func handleNtQuerySystemInformation(ctx *TrapContext) uint32 {
infoClass := uint32(ctx.Arg(0))
buffer := ctx.Arg(1)
_ = ctx.Arg(2) // length
switch infoClass {
case 0: // SystemBasicInformation
if buffer != 0 {
ctx.Mem.Write32(buffer+0, 0) // Reserved
ctx.Mem.Write32(buffer+4, 100) // TimerResolution
ctx.Mem.Write32(buffer+8, uint32(mmu.PageSize)) // PageSize
ctx.Mem.Write32(buffer+12, 262144) // NumberOfPhysicalPages
ctx.Mem.Write32(buffer+16, 256) // LowestPhysicalPageNumber
ctx.Mem.Write32(buffer+20, 262144) // HighestPhysicalPageNumber
ctx.Mem.Write32(buffer+24, uint32(mmu.PageSize)) // AllocationGranularity
ctx.Mem.Write64(buffer+28, 0x10000) // MinimumUserModeAddress
ctx.Mem.Write64(buffer+36, 0x7FFFFFFEFFFF) // MaximumUserModeAddress
ctx.Mem.Write64(buffer+44, 0xF) // ActiveProcessorsAffinityMask
ctx.Mem.Write8(buffer+52, uint8(runtime.NumCPU())) // NumberOfProcessors
}
case 1: // SystemProcessorInformation
if buffer != 0 {
ctx.Mem.Write16(buffer+0, 9) // ProcessorArchitecture = AMD64
ctx.Mem.Write16(buffer+2, 0) // ProcessorLevel
ctx.Mem.Write16(buffer+4, 0) // ProcessorRevision
}
default:
return StatusNotImplemented
}
return StatusSuccess
}
func handleNtTerminateProcess(ctx *TrapContext) uint32 {
exitCode := ctx.Arg(1)
if ctx.Trace {
fmt.Printf(" NtTerminateProcess: exitCode=%d\n", exitCode)
}
// Signal the CPU to stop
ctx.CPU.Stop()
return StatusSuccess
}
// ======================== VIRTUAL MEMORY ========================
func handleNtAllocateVirtualMemory(ctx *TrapContext) uint32 {
// ProcessHandle, BaseAddress*, ZeroBits, RegionSize*, AllocationType, Protect
basePtr := ctx.Arg(1)
sizePtr := ctx.Arg(3)
baseAddr, _ := ctx.Mem.Read64(basePtr)
size, _ := ctx.Mem.Read64(sizePtr)
if size == 0 {
return StatusInvalidParameter
}
// Align size to page boundary
size = (size + mmu.PageSize - 1) & mmu.PageMask
perms := mmu.PermRead | mmu.PermWrite
addr := ctx.Mem.Mmap(baseAddr, size, perms)
ctx.Mem.Write64(basePtr, addr)
ctx.Mem.Write64(sizePtr, size)
return StatusSuccess
}
func handleNtFreeVirtualMemory(ctx *TrapContext) uint32 {
basePtr := ctx.Arg(1)
sizePtr := ctx.Arg(3)
baseAddr, _ := ctx.Mem.Read64(basePtr)
size, _ := ctx.Mem.Read64(sizePtr)
if size == 0 {
size = mmu.PageSize
}
ctx.Mem.Munmap(baseAddr, size)
return StatusSuccess
}
func handleNtProtectVirtualMemory(ctx *TrapContext) uint32 {
basePtr := ctx.Arg(1)
sizePtr := ctx.Arg(3)
baseAddr, _ := ctx.Mem.Read64(basePtr)
size, _ := ctx.Mem.Read64(sizePtr)
perms := mmu.PermRead | mmu.PermWrite | mmu.PermExecute
ctx.Mem.Mprotect(baseAddr, size, perms)
return StatusSuccess
}
func handleNtQueryVirtualMemory(ctx *TrapContext) uint32 {
buffer := ctx.Arg(2)
if buffer != 0 {
// MEMORY_BASIC_INFORMATION
ctx.Mem.Write64(buffer+0, 0) // BaseAddress
ctx.Mem.Write64(buffer+8, 0) // AllocationBase
ctx.Mem.Write32(buffer+16, 0x04) // AllocationProtect = PAGE_READWRITE
ctx.Mem.Write64(buffer+24, mmu.PageSize) // RegionSize
ctx.Mem.Write32(buffer+32, 0x1000) // State = MEM_COMMIT
ctx.Mem.Write32(buffer+36, 0x04) // Protect = PAGE_READWRITE
ctx.Mem.Write32(buffer+40, 0x20000) // Type = MEM_PRIVATE
}
return StatusSuccess
}
// ======================== SYNCHRONIZATION ========================
func handleNtCreateEvent(ctx *TrapContext) uint32 {
handlePtr := ctx.Arg(0)
_ = ctx.Arg(1) // DesiredAccess
_ = ctx.Arg(2) // ObjectAttributes
eventType := ctx.Arg(3)
autoReset := eventType == 1 // SynchronizationEvent
evt := &EventHandle{
autoReset: autoReset,
signaled: false,
waiters: make(chan struct{}, 64),
}
h := ctx.Handles.Alloc(evt)
ctx.Mem.Write64(handlePtr, uint64(h))
return StatusSuccess
}
func handleNtSetEvent(ctx *TrapContext) uint32 {
handle := Handle(ctx.Arg(0))
evt := ctx.Handles.GetEvent(handle)
if evt == nil {
return StatusInvalidHandle
}
evt.mu.Lock()
evt.signaled = true
evt.mu.Unlock()
// Wake one waiter
select {
case evt.waiters <- struct{}{}:
default:
}
return StatusSuccess
}
func handleNtResetEvent(ctx *TrapContext) uint32 {
handle := Handle(ctx.Arg(0))
evt := ctx.Handles.GetEvent(handle)
if evt == nil {
return StatusInvalidHandle
}
evt.mu.Lock()
evt.signaled = false
evt.mu.Unlock()
return StatusSuccess
}
func handleNtClearEvent(ctx *TrapContext) uint32 {
return handleNtResetEvent(ctx)
}
func handleNtWaitForSingleObject(ctx *TrapContext) uint32 {
handle := Handle(ctx.Arg(0))
_ = ctx.Arg(1) // Alertable
timeoutPtr := ctx.Arg(2)
evt := ctx.Handles.GetEvent(handle)
if evt == nil {
return StatusInvalidHandle
}
// Check if already signaled
evt.mu.Lock()
if evt.signaled {
if evt.autoReset {
evt.signaled = false
}
evt.mu.Unlock()
return StatusWait0
}
evt.mu.Unlock()
// Wait with optional timeout
var timeout time.Duration
if timeoutPtr != 0 {
t, _ := ctx.Mem.Read64(timeoutPtr)
// NT uses 100ns intervals, negative = relative
if int64(t) < 0 {
timeout = time.Duration(-int64(t)) * 100
} else {
timeout = 1 * time.Second // default
}
} else {
timeout = 30 * time.Second // max wait
}
select {
case <-evt.waiters:
return StatusWait0
case <-time.After(timeout):
return StatusTimeout
}
}
func handleNtWaitForMultipleObjects(ctx *TrapContext) uint32 {
// Simplified: wait for first object
return StatusWait0
}
func handleNtCreateMutant(ctx *TrapContext) uint32 {
handlePtr := ctx.Arg(0)
m := &MutantHandle{}
h := ctx.Handles.Alloc(m)
ctx.Mem.Write64(handlePtr, uint64(h))
return StatusSuccess
}
func handleNtReleaseMutant(ctx *TrapContext) uint32 {
return StatusSuccess
}
func handleNtDelayExecution(ctx *TrapContext) uint32 {
_ = ctx.Arg(0) // Alertable
intervalPtr := ctx.Arg(1)
if intervalPtr != 0 {
interval, _ := ctx.Mem.Read64(intervalPtr)
if int64(interval) < 0 {
dur := time.Duration(-int64(interval)) * 100
time.Sleep(dur)
}
}
return StatusSuccess
}
func handleNtYieldExecution(ctx *TrapContext) uint32 {
runtime.Gosched()
return StatusSuccess
}
func handleNtQueryPerformanceCounter(ctx *TrapContext) uint32 {
counterPtr := ctx.Arg(0)
freqPtr := ctx.Arg(1)
now := time.Now().UnixNano()
if counterPtr != 0 {
ctx.Mem.Write64(counterPtr, uint64(now/100)) // 100ns intervals
}
if freqPtr != 0 {
ctx.Mem.Write64(freqPtr, 10000000) // 10 MHz
}
return StatusSuccess
}
func handleNtQuerySystemTime(ctx *TrapContext) uint32 {
timePtr := ctx.Arg(0)
if timePtr != 0 {
// Windows FILETIME: 100ns intervals since Jan 1, 1601
// Epoch offset: 11644473600 seconds
now := time.Now()
ft := (now.Unix()+11644473600)*10000000 + int64(now.Nanosecond()/100)
ctx.Mem.Write64(timePtr, uint64(ft))
}
return StatusSuccess
}
// ======================== CRITICAL SECTIONS ========================
func handleRtlInitCritSec(ctx *TrapContext) uint32 {
// Just zero-init the RTL_CRITICAL_SECTION structure in guest memory
csAddr := ctx.Arg(0)
if csAddr != 0 {
// DebugInfo(8) + LockCount(-1=4) + RecursionCount(4) + OwningThread(8) + LockSemaphore(8) + SpinCount(8)
ctx.Mem.Write64(csAddr+0, 0) // DebugInfo
ctx.Mem.Write32(csAddr+8, 0xFFFFFFFF) // LockCount = -1 (unlocked)
ctx.Mem.Write32(csAddr+12, 0) // RecursionCount
ctx.Mem.Write64(csAddr+16, 0) // OwningThread
ctx.Mem.Write64(csAddr+24, 0) // LockSemaphore
ctx.Mem.Write64(csAddr+32, 0) // SpinCount
}
return StatusSuccess
}
func handleRtlEnterCritSec(ctx *TrapContext) uint32 {
// Simplified: just set the lock count to 0 (locked)
csAddr := ctx.Arg(0)
if csAddr != 0 {
ctx.Mem.Write32(csAddr+8, 0) // LockCount = 0
ctx.Mem.Write32(csAddr+12, 1) // RecursionCount = 1
}
return StatusSuccess
}
func handleRtlLeaveCritSec(ctx *TrapContext) uint32 {
csAddr := ctx.Arg(0)
if csAddr != 0 {
ctx.Mem.Write32(csAddr+8, 0xFFFFFFFF) // LockCount = -1
ctx.Mem.Write32(csAddr+12, 0) // RecursionCount = 0
}
return StatusSuccess
}
func handleRtlDeleteCritSec(ctx *TrapContext) uint32 {
return StatusSuccess
}
func handleRtlTryEnterCritSec(ctx *TrapContext) uint32 {
// Always succeed
handleRtlEnterCritSec(ctx)
// Return TRUE (1) for success
ctx.CPU.SetSyscallReturn(1)
return 1 // TRUE
}
// ======================== SRW LOCKS ========================
func handleRtlInitSRWLock(ctx *TrapContext) uint32 {
addr := ctx.Arg(0)
if addr != 0 {
ctx.Mem.Write64(addr, 0)
}
return StatusSuccess
}
func handleRtlAcquireSRWExcl(ctx *TrapContext) uint32 { return StatusSuccess }
func handleRtlReleaseSRWExcl(ctx *TrapContext) uint32 { return StatusSuccess }
func handleRtlAcquireSRWShared(ctx *TrapContext) uint32 { return StatusSuccess }
func handleRtlReleaseSRWShared(ctx *TrapContext) uint32 { return StatusSuccess }
func handleRtlTryAcquireSRWExcl(ctx *TrapContext) uint32 {
ctx.CPU.SetSyscallReturn(1)
return 1
}
func handleRtlTryAcquireSRWShared(ctx *TrapContext) uint32 {
ctx.CPU.SetSyscallReturn(1)
return 1
}
// ======================== CONDITION VARIABLES ========================
func handleRtlInitCondVar(ctx *TrapContext) uint32 {
addr := ctx.Arg(0)
if addr != 0 {
ctx.Mem.Write64(addr, 0)
}
return StatusSuccess
}
func handleRtlWakeCondVar(ctx *TrapContext) uint32 { return StatusSuccess }
func handleRtlWakeAllCondVar(ctx *TrapContext) uint32 { return StatusSuccess }
// ======================== HEAP ========================
func handleRtlCreateHeap(ctx *TrapContext) uint32 {
heap := &HeapHandle{
Allocations: make(map[uint64]uint64),
}
h := ctx.Handles.Alloc(heap)
ctx.CPU.SetSyscallReturn(uint64(h))
return uint32(h) // return heap handle as PVOID
}
func handleRtlDestroyHeap(ctx *TrapContext) uint32 {
return StatusSuccess
}
func handleRtlAllocateHeap(ctx *TrapContext) uint32 {
_ = ctx.Arg(0) // HeapHandle
_ = ctx.Arg(1) // Flags
size := ctx.Arg(2)
if size == 0 {
size = 16
}
addr := ctx.Mem.Mmap(0, size, mmu.PermRead|mmu.PermWrite)
ctx.CPU.SetSyscallReturn(addr)
return uint32(addr) // return pointer, not NTSTATUS
}
func handleRtlFreeHeap(ctx *TrapContext) uint32 {
_ = ctx.Arg(0) // HeapHandle
_ = ctx.Arg(1) // Flags
addr := ctx.Arg(2)
if addr != 0 {
ctx.Mem.Munmap(addr, mmu.PageSize)
}
ctx.CPU.SetSyscallReturn(1) // TRUE
return 1
}
func handleRtlReAllocateHeap(ctx *TrapContext) uint32 {
_ = ctx.Arg(0) // HeapHandle
_ = ctx.Arg(1) // Flags
oldAddr := ctx.Arg(2)
newSize := ctx.Arg(3)
if newSize == 0 {
newSize = 16
}
newAddr := ctx.Mem.Mmap(0, newSize, mmu.PermRead|mmu.PermWrite)
// Copy old data (best effort)
if oldAddr != 0 {
oldData, err := ctx.Mem.ReadBytes(oldAddr, int(newSize))
if err == nil {
ctx.Mem.WriteBytes(newAddr, oldData)
}
}
ctx.CPU.SetSyscallReturn(newAddr)
return uint32(newAddr)
}
func handleRtlSizeHeap(ctx *TrapContext) uint32 {
// Return a dummy size
ctx.CPU.SetSyscallReturn(mmu.PageSize)
return uint32(mmu.PageSize)
}
// ======================== STRING / UNICODE ========================
func handleRtlInitUnicodeString(ctx *TrapContext) uint32 {
destAddr := ctx.Arg(0) // PUNICODE_STRING
srcAddr := ctx.Arg(1) // PCWSTR
if destAddr == 0 {
return StatusSuccess
}
if srcAddr == 0 {
ctx.Mem.Write16(destAddr+0, 0) // Length
ctx.Mem.Write16(destAddr+2, 0) // MaximumLength
ctx.Mem.Write64(destAddr+8, 0) // Buffer
return StatusSuccess
}
// Find length of UTF-16 string
length := uint16(0)
for i := uint64(0); i < 65536; i += 2 {
ch, err := ctx.Mem.Read16(srcAddr + i)
if err != nil || ch == 0 {
break
}
length += 2
}
ctx.Mem.Write16(destAddr+0, length) // Length (bytes, not including null)
ctx.Mem.Write16(destAddr+2, length+2) // MaximumLength
ctx.Mem.Write64(destAddr+8, srcAddr) // Buffer
return StatusSuccess
}
// ======================== MISC ========================
func handleRtlGetVersion(ctx *TrapContext) uint32 {
buffer := ctx.Arg(0) // PRTL_OSVERSIONINFOW
if buffer != 0 {
// dwOSVersionInfoSize
ctx.Mem.Write32(buffer+0, 284) // sizeof(RTL_OSVERSIONINFOW)
ctx.Mem.Write32(buffer+4, 10) // dwMajorVersion
ctx.Mem.Write32(buffer+8, 0) // dwMinorVersion
ctx.Mem.Write32(buffer+12, 19045) // dwBuildNumber
ctx.Mem.Write32(buffer+16, 2) // dwPlatformId = VER_PLATFORM_WIN32_NT
}
return StatusSuccess
}
func handleRtlNtStatusToDosError(ctx *TrapContext) uint32 {
status := uint32(ctx.Arg(0))
var dosError uint32
switch status {
case StatusSuccess:
dosError = 0 // ERROR_SUCCESS
case StatusNoSuchFile, StatusObjectNameNotFound:
dosError = 2 // ERROR_FILE_NOT_FOUND
case StatusObjectPathNotFound:
dosError = 3 // ERROR_PATH_NOT_FOUND
case StatusAccessDenied:
dosError = 5 // ERROR_ACCESS_DENIED
case StatusInvalidHandle:
dosError = 6 // ERROR_INVALID_HANDLE
case StatusNoMemory:
dosError = 8 // ERROR_NOT_ENOUGH_MEMORY
case StatusInvalidParameter:
dosError = 87 // ERROR_INVALID_PARAMETER
default:
dosError = 317 // ERROR_MR_MID_NOT_FOUND
}
ctx.CPU.SetSyscallReturn(uint64(dosError))
return dosError
}
func handleRtlSetLastWin32Error(ctx *TrapContext) uint32 {
errorCode := uint32(ctx.Arg(0))
// Write to TEB.LastErrorValue
if ctx.State != nil && ctx.State.TEBAddr != 0 {
ctx.Mem.Write32(ctx.State.TEBAddr+TebLastErrorValue, errorCode)
}
return StatusSuccess
}
func handleRtlGetLastWin32Error(ctx *TrapContext) uint32 {
if ctx.State != nil && ctx.State.TEBAddr != 0 {
val, err := ctx.Mem.Read32(ctx.State.TEBAddr + TebLastErrorValue)
if err == nil {
ctx.CPU.SetSyscallReturn(uint64(val))
return val
}
}
return 0
}
func handleNtDuplicateObject(ctx *TrapContext) uint32 {
srcHandle := Handle(ctx.Arg(2))
targetHandlePtr := ctx.Arg(3)
obj := ctx.Handles.Get(srcHandle)
if obj == nil {
return StatusInvalidHandle
}
newHandle := ctx.Handles.Alloc(obj)
if targetHandlePtr != 0 {
ctx.Mem.Write64(targetHandlePtr, uint64(newHandle))
}
return StatusSuccess
}
func handleNtQueryObject(ctx *TrapContext) uint32 {
return StatusNotImplemented
}
// ======================== LDR (DLL LOADING) ========================
func handleLdrGetDllHandle(ctx *TrapContext) uint32 {
// LdrGetDllHandle(PathToFile, Unused, ModuleName*, ModuleHandle*)
return StatusNotImplemented
}
func handleLdrGetProcedureAddress(ctx *TrapContext) uint32 {
// LdrGetProcedureAddress(ModuleHandle, FunctionName*, Ordinal, FunctionAddress*)
return StatusNotImplemented
}
// ======================== Helpers ========================
// writeIOStatus writes an IO_STATUS_BLOCK.
func writeIOStatus(mem *mmu.MMU, addr uint64, status uint32, info uint64) {
if addr == 0 {
return
}
mem.Write32(addr, status)
mem.Write64(addr+8, info)
}
// windowsFileTime converts a time.Time to Windows FILETIME (100ns since 1601-01-01).
func windowsFileTime(t time.Time) uint64 {
const epochDiff = 11644473600
return uint64((t.Unix()+epochDiff)*10000000 + int64(t.Nanosecond()/100))
}
// readGuestStringUTF16 reads a null-terminated UTF-16LE string from guest memory.
func readGuestStringUTF16(mem *mmu.MMU, addr uint64, maxBytes int) string {
if addr == 0 {
return ""
}
data, err := mem.ReadBytes(addr, maxBytes)
if err != nil {
return ""
}
return decodeUTF16LE(data)
}
// writeGuestUTF16 writes a string as UTF-16LE with null terminator to guest memory.
func writeGuestUTF16(mem *mmu.MMU, addr uint64, s string) int {
utf16 := encodeUTF16LE(s)
data := append(utf16, 0, 0)
mem.WriteBytes(addr, data)
return len(data)
}
// encode32LE encodes a uint32 as little-endian bytes.
func encode32LE(val uint32) []byte {
b := make([]byte, 4)
binary.LittleEndian.PutUint32(b, val)
return b
}