mirror of
https://github.com/ishanjitchattaraj/simple-sober-external.git
synced 2026-10-29 12:45:04 +00:00
- Updated README.md to reflect new menu design and features including additional tabs for Triggerbot, World, Players, Experimental, and Console. - Improved ESP functionality with configurable options for various visual elements and NPC detection. - Added new settings in Settings.cs for health checks, aim prediction, and smoothing curves. - Enhanced aim selection logic in Tracker.cs to include velocity prediction and NPC targeting. - Introduced new project documentation in AGENTS.md and LUNA-FIRST.md for better guidance on project structure and model usage. - Updated settings.json with new default values and additional configuration options for ESP and aiming features. - Added sourcelink.json for improved debugging experience.
71 lines
1.4 KiB
JSON
71 lines
1.4 KiB
JSON
{
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"Boxes": false,
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"Names": true,
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"Distances": true,
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"Status": true,
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"HealthBars": true,
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"CornerBoxes": false,
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"Snaplines": true,
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"HeadDots": true,
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"Crosshair": false,
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"DistanceFade": true,
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"EspNpcs": false,
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"AimNpcs": false,
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"ToolNames": true,
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"Boxes3D": true,
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"Skeleton": true,
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"Facing": false,
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"OffscreenArrows": false,
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"Radar": false,
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"Trails": false,
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"TargetHighlight": false,
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"Prediction": false,
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"Gradient": false,
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"Outline": true,
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"TargetHud": true,
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"AimEnabled": true,
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"ShowFov": true,
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"TargetMarker": true,
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"FovRadius": 311,
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"Sensitivity": 20,
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"Smoothness": 1,
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"MaxDistance": 10000,
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"AimAtHead": true,
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"AimLock": true,
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"AimDeadCheck": true,
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"AimHealthCheck": true,
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"AimMethod": 0,
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"TargetPriority": 0,
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"SmoothingCurve": 1,
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"Deadzone": 0,
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"FadeStart": 589,
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"Thickness": 1.6,
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"Alpha": 1,
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"PredictionSeconds": 0.07,
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"ProjectileSpeed": 1147,
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"ProjectileGravity": 0,
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"MinHorizontalVelocity": 0,
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"MinVerticalVelocity": 0,
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"MinHealthPercent": 0,
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"HorizontalVelocityCheck": false,
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"VerticalVelocityCheck": false,
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"DynamicFov": false,
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"AimPrediction": false,
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"ProjectilePrediction": false,
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"HorizontalPrediction": true,
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"VerticalPrediction": true,
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"DistanceSmoothing": false,
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"EspColor": {
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"X": 1,
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"Y": 1,
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"Z": 1,
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"W": 1
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},
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"EspGradientColor": {
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"X": 0.75,
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"Y": 0.35,
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"Z": 1,
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"W": 1
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},
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"Whitelist": []
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} |