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Replicate SDK mod state and add multiplayer vehicle collision proxies
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@@ -132,3 +132,10 @@ outdated copy indefinitely. Cache contents do not become independent installed m
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- [Native Trainer](../sdk/examples/native-trainer/README.md): tuning, HUD, markers, timers.
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- [Vehicle SDK](vehicle-sdk.md): physics, controller input, ramp tuning and engine audio.
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- [Mixamo workflow](mixamo-vehicle-workflow.md): calibrated native-rig animation authoring.
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## Multiplayer
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Use matching enabled ZIPs and the same integrated build on all peers. World objects
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and vehicles synchronize through the SDK; Lua shared rules use `sdk.net`.
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See [Multiplayer mod SDK](multiplayer-mods.md) for ownership, collisions,
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late joins and shared-state examples.
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