Load kart mods directly from the project-root mods folder

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chazmm committed 2026-09-08 22:25:10 +01:00
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@@ -29,8 +29,8 @@ python tools/prepare_mario_kart.py C:/Users/Daddy/Downloads/kart-de-mario.zip mo
NumPy is required by the importer. Run Build-VehicleSDK.ps1 to build/stage the
executable and original mod sources. The helper preserves existing modified mod
files; copy updates manually when it reports a preserved file. The mods directory
sits beside the executable. No model or game assets are committed.
files; copy updates manually when it reports a preserved file. PLAY-MARIO-KART.bat loads the top-level project `mods/` directory via SKATE3_MODS.
A standalone executable defaults to its adjacent mods directory. No model or game assets are committed.
## Lua API