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Load kart mods directly from the project-root mods folder
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@@ -29,8 +29,8 @@ python tools/prepare_mario_kart.py C:/Users/Daddy/Downloads/kart-de-mario.zip mo
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NumPy is required by the importer. Run Build-VehicleSDK.ps1 to build/stage the
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executable and original mod sources. The helper preserves existing modified mod
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files; copy updates manually when it reports a preserved file. The mods directory
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sits beside the executable. No model or game assets are committed.
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files; copy updates manually when it reports a preserved file. PLAY-MARIO-KART.bat loads the top-level project `mods/` directory via SKATE3_MODS.
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A standalone executable defaults to its adjacent mods directory. No model or game assets are committed.
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## Lua API
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