diff --git a/docs/cpu-followup-optimizations.md b/docs/cpu-followup-optimizations.md index 6bf73905..dd36e0a3 100644 --- a/docs/cpu-followup-optimizations.md +++ b/docs/cpu-followup-optimizations.md @@ -119,3 +119,12 @@ Visibility parity tests now also reset and verify per-entity ViewVisibility afte each lifecycle change, in addition to comparing cascade membership. The private v10 launcher is `TRACE-UNIVERSITY-SHADOW-FIX.bat`; v8 and v9 remain available. A matched user capture is required to determine the actual frame-time effect. + + +v10 verification: all three targeted shadow tests and the University data-only +inventory passed, including exact preservation of 1,645,617 triangles. The static +CRT release built from `54b8f989ca74b62b0c3ff6094f60f414f43a0983`; embedded revision, +PDB presence and system-only DLL imports were verified. EXE SHA-256: +`e21c5de6d17f117ee512a2197bcc6443bd2c1c9bb8de775e131b5368805d2154`. +No game was launched. GPU shaders were unchanged; v9 GPU probes were not repeated. +Existing compiler warnings remain. Runtime FPS acceptance awaits the user capture.